I feel like you should cull what I've marked with an X. Your roman weapons project look neat, but the weapons that it opens with are kind of bland and not very memorable. I feel an employer would want to know that you know how to make complex modeling, specifically sub-D modeling, and you haven't really shown that here.…
since a long time again a small project. andumy asked me to texture and mask a single item weapon for lion and i was very happy to jump into a project again! concept was done by stirner. this is the current wip with andumy working on a particle effect for the top of the wand right at the moment :) also 3d model available…
Sculpting probably would look better, and the original rust weapons have sculpted wood. I am contemplating just sculpting the cloth in, it appears that is what they have done for their other weapons: They have a similar gun in the game, I am going for something like this: If I am going to be sculpting I am going to need to…
Tnx guys :) Update : I'm 80-90% done on the textures imo ( no shadres in prints) . and would love getting some feedback . I just noticed that I dont have a weapon for it , so probably tomorow I will try to sketch a weapon for it to fit this set's style . I'm gonna try to not fall in the "adding wings to staff" bucket :) ,…
Wow that texturing though. I love the oil staining on the old rifle there. Incredible attention to detail really makes these weapons look used. The microsurface detail on that pistol too! I always find weapons in games either look too new and shiny or they look really rusty and grungey, but you've hit a fantastic middle…
That copy of the weapon concept is looking pretty decent. If you want to get some of the really cool glowy looking colours in there (I'm thinking the bright blue glow, or some of the brighter red/pink bits that are on the smaller weapon) you should use the colour dodge tool. It's super awesome for that kind of stuff, as…
The first thing I notice is Kylo's paintball mask, like it looks so basic at first glance but you do eventually notice it has a sort of ritual decorative aspect to it That said I love how practical everything looks, who's the little goggles guy chilling next to R2 anyway? haha So we've gone from moon-weapons to…
xmas vacations are over and I heading back to the drone. I still have some problems with the weapon of the drone. :( I tried different kinds of weapon sketches (minigun, flamethrower etc.) but at the end I decided to go with some sort of a maschine gun. At the moment I'm still in the sketch phase to get the forms right and…
slo-mo will probably be a server side setting, if it isn't already. ruins the game for me really. sorta like using a redeemer in 1on1 maps... before the patch they issued i think the game was more fun, it encouraged the use of all weapons. now they nerfed some of the higher powered weapons and online games are a spamfest.…
Looks good for a first-pass Kitteh. I think it could use some more "grunge." Scratches, dents, stains etc. As it is right now, it's a very clean, yet uninteresting weapon. And I agree with what others have said. Three 512 maps are waaaaaaay too much for a HL1 weapon model. In my opinion, You could very well compile them…