never saw so much of feedback and so much of people's will to help someone within such a ignorant reply(not giving a f*ck reply) from OP, its quite shame
"The sensitive mentally damaged people"? Are you about to start complaining about "snowflakes" too? What would even be the point of adding it? This isn't Reddit. It's a forum. The visibility of posts has nothing to do with how many likes or dislikes it has. If you dislike something, you can just ignore it, rebuke it, or…
In Archviz realtime rendering will definitely not replace classic offline rendering. They will be utiilzed in parallel as it is done now. Depending on project, client and other factors a rendering from a realtime engine can be sufficient, but still it will not replace offline rendering. As the others wrote, of course there…
import maya.cmds as mc import pprint sel = mc.ls(selection=True) for x in sel: mc.select(x, replace=True) color_list = mc.polyColorSet(query=True, allColorSets=True) print color_list if len(color_list) >= 0: for color_x in color_list: mc.polyColorSet(delete=True) mc.select(sel, replace=True) print "Color Sets deleted" The…
not to derail but if you are trying to replace your desktop with an iPad, you're doing it wrong. It's replaced my netbook which turned out to be a useless POS - Laptops at best are portable workstations - you can't really walk around the house or pull it out quick to check something, you sit down and set up shop. And even…
From what I read, I think the October or November versions were the last builds to contain the Foliage tools. Not sure I understand Epic's decision to remove them, even if they plan on replacing it. Couldn't they replace it all in one single build? Regardless, I can't wait to see what Epic has in store for us. Random…
Thanks for the support guys,maybe I was doubting it too much :) @Selaznog: don't worry for the center cilinder piece,is not finished yet,if doesn't work in the end I'll just replace it with something else @Stormfreek: as for now I was going on pretty much without any reference,just replacing shapes wich don't felt good…
https://medium.com/@EightyLevel/preparing-realistic-grass-in-ue4-8bf54b1fa01c https://www.artstation.com/artwork/1nx0Yo You go outside and pick good grass specimens. Then you throw them into your photogrammetry setup, create the scans. Pack the scans into an atlas. Then use the atlas as modular assets to build your grass…