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Re: Daily Sculpt 2 (Gangster Face)
Reply by
GIZ
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Mar 2017
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3D Art Showcase & Critiques
very nice. but your daily sculptures end up here? do not define the character? or it is still wip? because is very promising!
Re: london polycounters!
Reply by
BadgerBaiter
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Apr 2011
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General Discussion
Yeah, unfortunately, it is a bit 'close' in Bodean's unfortunatelyl. Pre-meal pub is definately an idea to loosen up some tongues :D
6 results
Re: CC on pyromage from the concept bank thread
Reply by
Erink9
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Jun 2015
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3D Art Showcase & Critiques
Looking awesome! Stuff still looks mushy, define the clothing and careful the horns don't get so sharp. Keep going!
2 results
Re: [Ue4] WorldAlignedTexture & ParallaxOcclusionMapping?
Reply by
Obscura
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Feb 2018
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Unreal Engine
Use the checkbox "use world coordinates" on the parallax function. And then you can define the texture size with "manual texture size" parameter.
Re: Civil War - Harford vs Caldria
Reply by
PaulP
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Apr 2014
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3D Art Showcase & Critiques
Great work on the armour Joe! Looks really clean and well defined. The extra time you spent on it will pay off for sure.
3 results
Re: Problem transferring UV's from low poly to high-res in Zbrush for polypainting!
Reply by
wenglish
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Feb 2014
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Technical Talk
there is a wonderful video on Eat3D about this workflow (its free) only 6 min, definately worth watching. http://eat3d.com/free_zbrush_xnormal_pipe
2 results
Re: Ram Armor Girl
Reply by
odonpachi
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Sep 2015
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3D Art Showcase & Critiques
don't hold back on the modelling! you can definately push everything more so it looks more like the concept sketch!
Re: Mikala, Hand painted texture character
Reply by
butt_sahib
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Sep 2011
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3D Art Showcase & Critiques
excellent model and texture I, too, think your should now go in and try to define your material sabit more
2 results
Re: Practice realistic texturing
Reply by
Noise
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Oct 2013
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3D Art Showcase & Critiques
First pass for the wood texture. I need to define more the shape with some highlights and make some part more bright
3 results
Re: How can I improve on skills when it comes to drawing landscapes, seascapes etc.
Reply by
lotet
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Mar 2017
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2D Art Showcase & Critiques
look up references and I think you should be fine. The tanks in the first scene could be way more defined for example.
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