All you do is get half-lambert and feed it in as U coord, then get your other value (however you want to select the gradient you want from the stack) and feed it in as the V coord to your ramp look-up. float NdotL = dot ( lightDir, normal ); // Lambert - we'll make it half-lambert when we feed it in as the U coord (i.e.…
PBR Master is a universal material for Unreal Engine that simplifies the setup of PBR materials, using the textures you have available. It provides a ready-made framework for creating complete, customizable materials without manually building a node network. How to set up a custom material using PBR Master: * Go to…
B for Bowsette :) Finally found the time to post her If someone wants to know my pipeline and needs help with anything im live on twtich you can join and we can rant about 3d programs and meme a bit twitch.tv/minibabylizard https://www.artstation.com/artwork/gJ2eDE Critique is highly appreciated
I want to say that I do not insist on sending feedback by mail and so on, the translation of the article was from Russian into English and some phrases may be strange. I also wanted to say that I want to spread honest information that not everyone wants to tell, I decided to tell you how everything is by my own example,…
no one is going to give you recommend you if you have a mediocre portfolio. if you get hired and cant actually do the job or deliver half baked results, it's going to blow back on the person who gave the recommendation, and 99% of people dont want to take that risk, hence only vouching for people they have directly worked…
* [FONT="][/FONT] [FONT="] [/FONT] [FONT="][/FONT][FONT="] [/FONT][FONT="][/FONT] [FONT="] [/FONT] [FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.com[/FONT][FONT="] [/FONT][FONT="][/FONT] [FONT="] Naughty Dog is the developer of critically acclaimed and…
That depends on how you want to handle the cloth. If you want to rig the cloth to its own bones, you don't really need to worry about the edgeloops matching the pants and knees. If you don't want to do that, and would rather go through the pain of making sure the weights and topolgy match the underlying pants, then, yeah.…
yeah me too, sorry for the rant. just crit away, if anybody think that you dont should critic them, they can simply ignore it. i think its a weird misconception that only the "best" can give feedback. i want everybody to enyoy my drawings, therefore everybodys opinon is valuable to me.
Hey everyone! Build this tool recently, it gets input from the 3D scene and then passes it into an image model, so you can fly around and do AI "renders" of the environment. Can be useful if you need some consistency, want to try different texture variants, etc. Would love to hear what you think! Video:…