Hi guys :-) After the rigging of the froggy dude and all animations for the game, I've done the second character. He's supposed to be bigger and more powerful :-) The low-poly model is 2200 tris and 1024 diff/normal/spec (texture size will be reduce in game ) . And for the last image, I finaly decided to delete the hammer.…
Yes, check Justin's link To sum it up: Contrast ratio doesn't really mean anything(different companies calculate it differently, its moot), it also has nothing to do with color accuracy contrast ratio is mostly a bullshot marketing stat. Its like cameras and megapixels, more doesn't really mean better. LED is just the…
Wow. I always imagined you guys playing Dota 2 together at lunch or something. I never thought you guys wouldnt know each other. lol Any hoo I bought the beta key and have access to all three beta weekends (according to the ad.) I missed one weekend so I am waiting for one that they are going to have on: March 8th - March…
Just finished a Bonesword for WraithKing, here is a High poly/Low poly WIP, And the final submission: http://steamcommunity.com/sharedfiles/filedetails/?id=224098038&searchtext=
Hi Everyone! An update of "Shadow Moon" Fan Art realtime model I did in 2013. Total tris: 22.018. I needed to study shaders setups with Marmoset Toolbag 2 and I decided to do a better render image with this guy. More info here!
uploaded my Bs weapons. Bindings of Blood, have a look and vote if you likem. http://steamcommunity.com/sharedfiles/filedetails/?id=222934641&searchtext= Also got an awesome concept from multitud3. Started the blockout tonight, got it all exported and ready to go in Zbrush, for tomorrow The hood is just the basic shape ill…