So I made some progress with the blocking and I actually want to start working on the details. I adjusted the camera angle a bit but I'm still struggling with getting it perfectly :( Some building placements feel abit "off" But in overall I'm happy with the result I have so far! @Ryandec Good start, but your camera angle…
Hello everybody! I've spent some time working on an anime stylized project, where I used an Arnold's toon shader. I wrote this article to not forget how to set up the toon shader next time and maybe help someone else if they struggle with the same thing. Will really appreciate your feedback on my setup! Maybe there was a…
Good find! Thanks for sharing this great interview. I really like the way his mind works. His concepts show so much creativity on top of his rendering skills.
Hello, I’m BlakeSmith, a professional VRChat avatar creator with over three years of experience in designing and developing high-quality custom avatars. Turnaround time typically ranges from a few days to several weeks, depending on the complexity of the project. I prioritize clear and consistent communication throughout…
I'll be interested to see where this thread goes. The uncanny valley gets all it's pop in the realm of character art, but I think it happens in environments as well when things are 'just off' from how they would be built. Maybe it doesn't create the same sense of unease when it happens in environment art, but it can still…
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Tips for the people finding setting up difficult. 1. Stay near where you originally spawn. 2. First day, collect 32 bits of wood. 3. Collect about 20-30 blocks of sand, gravel or mud. You'll see why in a mo. 4. Walk inland or to the nearest hill. 5. Look for coal blocks in rock faces and cliffs 6. Should be getting dark…
Awesome work guys! Dat thumbnails Erik! All of them look great. No4 is my favourite tho. Both the perspective, and the colors look sweet. aiconx, I love the colors, and I must say your left hand sketches are getting pretty neat. :) Same here, colors are great Twoflower. You might want to do perspective studies. The hardest…
i like how the compo is coming out. Environment setings create nice depth and silhouetes r poping out which is great. Actually I guess ppl talk firstly about rock formations cauz they have the best contrast situation. Moreover, seen from the dark forest and being against bright sky they create an attractive landmark that…
Hello Stephen aka darkokubra here. I've signed up to polygons because I want to become a games artist creating 3d asset for current and future gen games. I also want to try my hand at cresting a simple android game or two. I already have an HND in Film craft and Animation and an BSc Hons degree in 3D animation. I've never…