Hi Just plugging the London Unreal Engine Meetup on Thu Nov 16, there is still some spaces left. LINK - https://www.meetup.com/London-Unreal-Engine-Meetup/events/244320649/ ABOUT - A friendly get-together for people interested in Epic's Unreal Engine 4. We'll have a couple of talks, presentations and some social time…
Just seen this. http://kotaku.com/sources-amazon-spent-big-bucks-on-cryteks-engine-1696008878 Soo... CGI movies for their network or games ? Maybe both ? 70 million is hellova money. It sounds like they made a complete buyout of the engine with rights and all. Like RSI for Star Citizen. Well whatever the deal is I only…
Unreal Engine Experience is an absolute must, No exceptions. Advanced knowledge is needed* We're in current need of an Unreal Engine programmer that could help us complete a current game development project in Unreal Engine. It is a rather quick turn-around, so please be prepared to work in crunch. C++ will be needed. Good…
COMPANY: Arc Productions Ltd ADDRESS: 230 Richmond Street East, 2nd Floor, Toronto, Ontario M5A 1P4 LOCATION: Downtown Toronto Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Production Engineer (Technical Director) to join our team. With over 200…
If you go for a race game engine maybe consider doing something like spline or nurbs based tracks generated in the engine instead of created beforehand in max, maya,... The advantage would be less of a overhead on the triangle count to clip and sort into sectors. Fzero on the n64 did it like that and many track editors…
Hello all, I'm looking for a developer who knows the in's and out's of the CUBE 2: SAURBRATEN game engine. This game engine is open-source and written in C++. If you're interested in helping out, please send me a message with your rates. For the mod I want to change up some GUI layouts and have some media files (audio,…
For short films or series I think engines or machinima style of filmmaking is great, like for episodic series where heavy re-use of background or sets is not a big deal (e.g. Big Bang Theory). For non-interactive feature length film I think it's still cost effective and more efficient to do it with the usual cg tools…
Hello everyone, this is my very first post on this board and I have a very noobish question I think. Well, first of all, Im a german guy and my english is sometimes - naah - name it wonky. Please ignore this :D Okay. Now to my question. I want to make a simple Jump N Run. Well, simple is relative for a complete beginner…
Beatdown (working title) is a rhythm-augmented fighting game. An approachable, sophisticated fighter that the FGC and casual communities alike will love. Studio: Doxa Studios Genre: Rhythm, Platform: PC Game Engine: Unity 2019.3 Current Team Size: 8 Project Status: Pre-Production About Us About Us We're a small team of…
Thank you alot dude, I would be glad to be suggested as tools makers with Valve, it will help me to maintain a real support and development for MESA. for the history note, I developed MESA to work with my own mod project powered by the source engine ( Jurassic-life ). It worked nicely with mesa 1.1 and mods before that sdk…