wow, that sucks majorly. i still dont see why a company doesnt set up shop someplace here in KY. i mean the cost of living and expenses would be practically be 1/10th of what they are in NY, SF, LA and places...
kind of almost finished another project for 3d printing, currently test printing everything on my little printer, will be around 1/10th scale :3 A little bit inspired by the old school ridiculous and cool over the top Heavy Metal magazine illustration style
Snaccum I completely agree with you, but compared to your isolated case of becoming a happy consumer it still doesn't solve a problem of mass piracy. And in IL case even if a 10th of those pirated bought the game at launch it would double their revenue. Thats a scary number.
haha mop -- I only started drinking a while ago -- I didn't see the point. Missed childhood Chunk -- the 11th Gonna go out on the 14th though (thats the Friday?). Infact I'll probably still be pissed on the 15th from the night before - haha.
Hey thanks peeps ^_^ As for the muttonstache, all the soldiers in the game will use this model, and I think it will be a bit odd if every british soldier looks like a 14th century Earl. @Yamo: That means I would have to sculpt more hair, and I hate that idea.. haha..
[ QUOTE ] that side view Low Odor posted is incredibly squashed. [/ QUOTE ] How dare you... this is art by one of the great masters!!! I can assure you that that is how people looked in the 14th century! Edit: And if they didn't... well at least it's how they should have looked!
https://support.pixologic.com/ "It will be possible to upgrade from ZBrushCore to ZBrush. The details of this are still being worked out and will be released prior to launch." I know nothing more than that ;) ZCore Launches October 14th and it has a 20% pre-order discount until that date.
About 3/4's of the way to the completed Low-Poly game mesh. It's sitting at 4,519 tris. With school getting in the way, I haven't touched this since March 10th. I'll be continuing and completing this through the weekend, giving me a 4-5 day completion span.
17/2/2022 -Got most of the proportion as close as the original sketch after 14th attempt based on the comparison . It will look much better with completed textures and shaders. -From now on I will be focusing on getting the anatomy right on different angle , then move on to retopology and macro-detail
14th January 2019 - Wall piece Texturing, Plank Texturing This weekend I learned the importance of choosing the right tool for the right object. I spent too much time in zbrush doing sculpting on my wood, but really it was unnecessary. Still, these textures are coming out pretty nice.