Day 2: So over the night I decided to make a program that would generate triangles, 'rotate' them and make them spread out so it look like an explosion. I created this in around 30 minutes in a language called processing, mainly because it is quite easy to create the effect I wanted with toxi's toxiclibs library. Here is…
there simply aren't enough positions for the amount of artists wanting in, which creates a breeding ground for bad working conditions and low wages. It's been this way since.... like 2008, only now are we really seeing the apex of a lack of future-proofing. The sooner people realize this, step out of their comfort zone,…
It's absolutely not necessary to go buy a giant workstation to make 3d models and hasn't been since about 2008. You can probably do the work you need to do on that machine quite comfortably - I used a worse one when I was working on first party PS4 titles. You may want more ram for zbrush but in general I'd suggest not…
Just thought I'd ask if anyone will be attending Gamefest 2008 in Seattle next week and could there possibly be a polycounters meet-up. If so, count me in =] (Sorry if this has been already posted - the forum search informed me it hasn't been, but you know what Deep Throat says: Trust No One! :P )
Manual sub d modelling was the thing, afaik Zbrush wasnt that main stream till 2008. Alias Maya as it was called, enjoy the making of Final Fantasy Spirits Within some cool insights in 6 parts. https://www.youtube.com/watch?v=Wj0XXYJ3gCY
I bet you have seen that excact same model more than 20+ times in some 3d forum or computer game- I couldn´t think of something more boring as something like that to model in my freetime. and just to proove that thousand of others did the same already:…
2008 or the very old version 8 ?!? As TexTools does not support max 8 simply because its a very outdated version of max. About 70% of the tools really require max9 or better.
Well, I found a friend that had a copy of Maya 2008, but when I copy the stoogeExport_Maya90 I get an error in the command line saying // Error: // // Error: (stoogeExport_maya90) // // Error: Unable to dynamically load : C:/Program Files/Autodesk/Maya2008/bin/plug-ins/stoogeExport_maya90.mll We got my version of 2009 and…
Some times ago I suddenly noticed how really good my assets and materials looked back at the time when it was simply Zbrush sculpt +vertex paint + a few subtle Photoshop touches . A workflow I abandoned around 2008. Zbrush forces you to make art decisions , to evaluate your every touch carefully . Super inconvenient micro…