I am fairly early in the process of this project, I just finished the modular parts that make up the building and some vertex painting on the bricks. So I am looking for some feedback or any ideas that anyone might have! The idea for this project was to make a London pub that feels alive. I was inspired by the The Roebuck…
I'm working on recreating the Castle Caladan library from the 2021 Dune movie in UE5 as a portfolio piece, but I'm having some UV/texel density issues on one of the modular wall assets. Since I intend to use this in my portfolio, I really want to make sure that I'm using the proper technique here. Thanks in advance! --My…
Seeing the license demo video, I am still surprised w/ everything Cryengine offers. More companies haven't really bought into it yet. I sure hope they will offer soon the Cry UDK style free engine. Also, I think I need to change my underwear! :P
This is really super work. Try putting an image of your current progress as the first image in the first post. Use a .jpg format so the pic will show up in the preview box. Great stuff, looking forward to seeing this develop.
Another stylized chest joins my growing collection! I'm working on improving my stylized art skills, and I hope this one evokes a sense of curiosity and the desire to discover what treasures or powerful artifacts it might hide. https://www.artstation.com/artwork/a0bLy0
Yeah you are right. I just meant that all these .tiff ->dds , i_caf -> caf , .cry . skin. chr. things only to get a single model in engine are built around the idea of using own formats to reduce size and creating modularity to increase performance and options. But is this fact being told to you ? Nope :)