Damn. Its not even that big, 148mb. Less than 15million points, about 10 subtools. Must be corrupted.. I'll have to look in to the quicksave feature I didn't know that was out. Thanks ne ways guys. Only lost a bit. Nothing useful in my recovery files either.
This looks like bit depth issues to me, check out this thread: http://polycount.com/discussion/148303/of-bit-depths-banding-and-normal-maps?new=1 As far as inverting your gloss map, this is something you need to do if you've authored a roughness map, where white = most rough and black = most smooth.
Alright guys, here is our final submission! I'll be posting more pics later on because these don't show everything that there is to see in the level :) Temple of Utu by Martin "MartinH" Holmberg & Thiago "Minos" Klafke WIP Thread: http://www.polycount.com/forum/showthread.php?t=148195 Summary: Our environment takes place…
Temple of Utu by Martin "MartinH" Holmberg & Thiago "Minos" Klafke WIP Thread: http://www.polycount.com/forum/showthread.php?t=148195 Summary: Our environment takes place in a distant planet where a civilization was built upon a complex mythology based on the worship of their host star, Utu. This planet is surrounded by…
Details on our May Animation Challenge! The theme is "Death". That's right, we went from Happy to Death. Create a death animation that you've always wanted to see in a game. It could be funny, creative, meme-like, anything goes! Our prize this month is a 1 year membership to the great video reference site Rhino House!…
Honestly unless you're regularly working with 50million+ poly models, and baking/texturing 8192x8192 textures 32GB is probably overkill for any reasonable use. But again, ram is cheap. As far as the 3930K, well its about 2x the cost of the I7, with maybe 1.4x the performance? Generally I wouldn't advise anyone to buy a…
Yeah it seems to be back now, after close to 40 hours downtime - awesome! And thank you! I´ve just released a new tool called Nightshade Connect, check it out here: http://www.polycount.com/forum/showthread.php?t=148285 If you have any ideas for new tools and/or have feedback on the ones that I´ve created, please drop me a…