Can you send me your scene so we can debug this? Easiest way is to go to File -> Export -> Scene Bundle and then zip up the .tbscene and /assets/ folder.
Half my brains like, thats just... what the fuck? The other halves like *save to inspiration folder* Bugger me being a games artist is wrong at times lol...
Nice work, saving to my inspiration folder with the other wip's of this guy. Did you do the bloom and noise in photoshop or did you try doing them in the Maya render?
head looks photoreal. Congrats man , glad to see you finish this :D love her proportions and material definition , you really pushed it man . saved to ref folder ^^
Cool idea, but arranging it in a strip would be tedious, how about just make sure they're all the same size, in the same folder and maybe sequentially named, xx01, xx02?
checking out some photoshop tutes. trying to keep my folders more organised for reference images. gona start a simple model and texture as an exercise and post in pimp prev.
I'm trying to use Keen's Batch Exporter, and it works great except it forgets the export path to my UDK content folder between sessions. It's a pain to re-point it, and also type in FBX again. Is there something better?
hey guys, i've been running this site for a few months, gathering links to cool artworks, resources and tutorials to one place and then categorizing them. Hope you find it useful, it doubles as my online inspiration folder as well! :P 3dcreature.com
Just had the same issue, I deleted the "prefs" folder, don't forget to back it up before you delete it. C:\Users\<username>\My Documents\Maya\<version>\prefs