bounchfx: thanks bro ! Killaball: thanks man, i'll have scene done by Nov 7th (i hope) Here is a small update, just a reminder that none of the props so far have spec maps.
+ Fixed the curtain clipping through the painting. + Straightened out the curtain folds a little bit, to give a better feeling weight. + Created a two-sided fabric shader with a simple camera based falloffs on the diffuse, to get that velvety look. One falloff darkens the tones, the other lightens. - Reduce the glass…
Hello, I'm new to UScript and a friend of mine pointed me to a tutorial on the UDN that shows how to get the mouse cursor to show up and interact with a level in UDK. I'm slowly going through this tutorial, but I seem to be having a couple of issues. I'm getting 3 errors that I'm not sure how to fix. I don't want to open…
looks like enormous cost for lumen in this scene. You can toggle lumen by placing a post process volume in the scene, set the extent to be unbound, and then set the reflection and global illumination to none, rather than lumen. I dont have this project, but I am using lumen in my own projects and not seeing cost like that…
Here are my findings and notes about custom particle effects : http://pioroberson.com/files/Adding%20emitters%20and%20custom%20effects%20to%20Dota2%20cosmetics.pdf Note that on one hand, none of that is officially supported in the Workshop... but on the other hand, Valve has been accepting such items with custom effects…
Hey Paul, Just wanna start off by saying bravo on clearing such a massive workload in such a short amount of time... being an artist currently based in Hong Kong, I know a thing or two about building a batch load of assets against the clock... So mad respect for the effort you've grinded through. As for critique now, I'd…
ok i think its about time i revealed this to the world.... this car has been the bane of my excistance for about 2 years - literally... started in max, then re-made countless times in maya using different methods each getting better and faster... it has been my "on-off" project which i have pushed aside and braught back up…
absolutely not making that as a blanket statement at all. clearly it's a case by case basis. my point is simply targeted at that sentiment ' htmlCssJavascript can do everything flash can so let's dump flash ' your example is a good one to highlight where something simple can ( and perhaps should ) be done with jQuery.…
You already know the answer. I know you do. Deep down you know exactly what to do. It's a choice you gotta make. I agree, if you're close to done, finish it. Then you're done for real and can continue with a clear mind. According to your passion: It's a combination between the love for the art and hard work. Pure passion…
Its really hard to identify which is which from your objects. If you fly over, they are all some kind of parts. It is hard to identify the scale of your space ships. There is nothing that shows a relation and usually they have small windows which suggest a big ship, but there are none, i would atleast add some kind of…