This creature was based on Dungeons and Dragons monster manual. 3977 tris and 1024x1024 texture resolution. ZBrush, Max, Photoshop, Marmoset Engine The Salamander
Aside from the execution, it might help to define a character abstract (if you didn't do so already). What defines this character/creature? How did it become this way? Where does it live? How does it behave/attack (gameplay). Ideally the final design would communicate all that and might give some idea what references to…
Here's a speedsculpt I made today to practice some creature modelling. I had a lot of fun so I'll try to finish it and texture it. Tell me what you all think!
Ok. So the idea was to make a cool box.. then I had the idea that it'd hold a dangerous creature. Here's the high poly: crit please I want to push my quality to the max with this
Hello! Here is the early stages of my concept! Clinking station is a power station infested by insect-like creatures the clinking being the sound of them sneaking up behind you Thanks!