The customization looks amazing. The base quality of the creature and character design and execution in the trailer posted above is really impressive. I thought I saw this a couple of years ago and subed to the Steparu youtube channel just to keep an eye on the development. Everytime I see the work it still blows my socks…
Absolutely stunning imagery, very amazing high quality models and the storyline/plot to it is just breathtaking. My favorite part is the use of Sound, rather than giving the creatures an almost simplistic view, you guys gave them mechanical glitch sounds to portray the harsh movement caused by the spider on the Moth.…
I like the basic concept and silhouette, but I can't tell yet what kind of material the creature is made from - the faceting and harsher edges suggest some sort of stone or mineral, but the less broken structure of the upper body and the joints suggests something organic, yet stylized. Basically, it's the difference…
Re: the idea that we could be useful to AI and robots of the future, as assistants: do you guys really think creatures that think and move this fast need will need *our* help? :P https://youtu.be/QCqxOzKNFks More info and videos here, including in the comments:…
So, I have been texture crazy as of late at the ol' studio...office...what have you. I have not painted a concept, or modeled a character in quite some time. Here is my fable attempt to paint a monstrosity of a creature...that prays on children and dreams of sugar plum gumdrops in his spare time...i guess lolz. So here it…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
Hey there. I've been wanting to join in on a challenge for while and thought I'd try my hand on this one. I've been enjoying seeing the other entries come in. I'm not much a character artist, so I'm looking forward to the practice. My idea is to have a death match scenario featuring a small fairy-type creature riding a…
Zenimax Online Studios is seeking a highly experienced and motivated Senior Animator to work closely with our animation team to bring life to a wide variety of characters and creatures to the defined technical and artistic parameters. Responsibilities: Create high quality animation content, primarily inventive creature…
Hey everyone, a little late in the game but I wanted to join since it's a very fun topic. So even if I don't make it until the deadline between work and stuff, it's still a good use of my time :) I just started today and did a rough block out. There will be hair and clothes on him as well. A little bit of backstory: I…
Sorry guys, I was away setting up shop in an annual art market this weekend: Jed> Nice sculpt! Though I think some proportions are out, like the head-to-body ratio and the beard should be more like Street Fighter Zangief's beard. Boltz and Sinking> I love that you ask the important questions! This courier is meant to be…