Modeling Toolkit covered here. If you don't have Maya 2014 you can use a combination of Make Live and Tweak Mode to more quickly snap the verts of your low poly to your high poly.
I mean obviously going out in public for the next 48 hours would be a bad idea, but it will blow over very quickly after all of the FBI pictures circle around on twitter/facebook and make headlines everywhere
Sorry sir, I shouldnt've been ticked off and write the spoiler like this. :( I thought it went to the 3rd page quickly so everyone've watched it. Kinda having this type incidents 2ice in a day. Apologeeze again.
another fantastic resource, thank you. I almost am inclined to say I like Bagelhero's site better as it features live models whose pose is easier to get quickly due to lighting. Thank you!
Having some troubles finding time to work on this. Still rendering. I'm probably going to try some lighting passes soon. Hopefully I'll make my decisions quickly. after all, hesitation is the seed of defeat.
Hi Jade, Yeah, the knife and tree stump are "real" game meshes, whereas the grass, ground and roots are just quickly thrown together models with vertex colors to create this diorama. The grass is 3 sided cones, yes.
I always liked the option to give layers colors. I try and work out some kind of color scheme that allows me to either quickly identify important layers, or instantly see what they're doing.
agree with what the others are saying, for a weapon like this you could really quickly throw together a number of silhouettes, then post them here, also the concept makes more sense, not looking so 'wonky' - technical term
I quickly took a look. Seems decent. Thanks man :) Does anybody know a quick place to buy really cheap frames? I took a look online, and to get a 36x48 inch frame it's like 300 $...
Thanks super much for replying so quickly! Heres a screencap of my scene Have made the changes you suggested and re rendered, but I get this result: Pretty much the same God this sucks so much