Hi, just had a quick question regarding subtool groups and merging. Is there a way to setup Zbrush to automate naming subtool groups when you merge them? Right now I have in the attached example a folder named 'bakeset1' and when merged, is renamed as a single subtool to 'Merged_bakeset01' Ideally when merging folders it…
Hi guys, sorry for making 2 separate threads but I noticed something else that's not entirely related and I haven't found a thread that mentions it yet. It looks like the shared folder is registering the export calibration scripts as an option, but they fail upon running. I tried copying a functioning one to the…
If you put your packages in the UDK content folder and your maps in the maps folder, when you load the map it will load all associated packages regardless of their name.
scourgewarper This setting are not in folder options (actually this is may bad, sorry for this) them are available in explorer options. Press Alt and will appear explorer menu then select Tools -> Folder options...
Thanks Cryrid. That was the problem I think. I just copied all the custom materials into both the Materials folder and the Zstartup Materials folder. Seems to work ok now.
If you just wanted to make a smart material, throw all the layers/folders into one Parent folder and right click it. Theres an option called Create Smart Material
Thanks Eric. Sorry if this sounds dumb.I am a little confused on how to install it. I downloaded the latest version. From the instructions,it seems u need winzip to install it to the correct folders. I have win rar or do I need to just copy each file to the correct folders in 3dsmax folder?
Don't want to waste too much time on this... but I was wondering if anyone could answer this quick question for me. I want to try and keep all my folders nice and neat in my udk package, and I was wondering... is there ways to create Sub Folders in main Folders? For example: "Static_Meshes > Rocks > Penis_Shaped"
There are a couple situations where it could be popping up this message. If the "projectPath.zvr" is not loading correctly from "NicksToolsdata." This could be caused by not having a "NicksToolsdata" folder in your Zplugs folder or by having some wacky permissions on your Program Files folders. If this isn't the case, I…
UE4 scene importer problem I'm unsure where to put the Libs folder from the 4.14 file? The other plugin folders have corresponding folders in Epic Games/ 4.14/ Engine but the Libs does not? For UE4 import I dont get any light option on the importer. Is this to do with the Libs in the wrong place?