Hi! I would be curious whether this vehicle design holds up with someone operating it. Personally wouldn't be keen on spending time translating an un-altered AI-generated design into 3d. Could be a real time sink with the unfounded decisions/ hallucinations and noise that you later have to make work. Or did you do edits? I…
Okay made a start, would love some more on the tech side? Technical Artists & Procedural Workflows Simon Verstraete https://twitter.com/simonverstraete Artem Ostapchuk https://x.com/artemostapchuk Ben Cloward https://x.com/BenCloward (Very active with shader/terrain breakdowns + UE/Unity tech art) Shaders, materials and…
What are some pro friends sites points? Just curious as I haven't personally heard any. Also one thing you should do is get a standared layout for all your pieces. Have them all different sizes, different backgrounds looks sloppy. Also your name isnt on any of your work and say an employee saves one of your images, passes…
Okay Oniram, here ya go. Huge image warning, guys. On this pistol the slide is steel with a polymerized surface treatment (kind of like tennifer), while the frame is injection molded polymer. There's distinct spec behavior differences between the two, so I tried to capture enough to show how the spec behaves on each and…
We have come to the decision to notify our employer. We have goggled further on the matter and came to the conclusion that we have the right (at least thats the case in the Netherlands) to have the freedom of doing work on the side. Our employer cant deny us the freedom, unless there is a very VERY! good reason to do so.…
I will absolutely look into doing clear-coat when I try to optimize this down. Thanks for the replies! I am back with an update. I spent most of yesterday refactoring my previous result, with a refocus on pushing PBR and trusting it over curating a certain look. I also dug an old reflector out of the garage and studied it,…
making your own is a bit on the 'easier said than done' side - i'm not exactly well versed in driver authoring but my surface level understanding is that it's a bit of a black box as far as Nvidia are concerned. AMD opensource their linux drivers but afaik not the windows ones. if we're doing conspiracy theories (facts)…
Texture format and bit depth for the normal maps? Also why is there a world-space normal map in Painter? Edit: I don't see a shading seam in Painter, maybe you forgot to attach that screenshot? I do see the normal map alone in Painter, and there is a color difference along the UV seam, but this is a necessary thing with UV…
Good stuff dude! Here's my crits: -so many of the model renders are on stark white backgrounds, the least you could do is make the background more of a midtone with maybe a subtle gradient, it really tends to show off your work better than straight black or white. -You really should lock down your website template size, I…
Under the Utilities tab you can find a measurement tool but that's only for objects. There are measurement helper objects and the Measure Distance tool: https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-25B16E09-84D0-4F8E-9F17-0CC52ABB450F-htm.html You can also…