@pior Thank you very much for your advices Seems like I finally found the right topic. I'd like to leave the link here in case someone may meet the same problem. https://polycount.com/discussion/178897/need-clarification-tangents-and-binormals-tangent-space-tangent-space-per-fragment…
I remember this great wrap tutorial here for ZB http://www.zbrushcentral.com/showthread.php?178522-Mummy-Wraps-Bandages-Technique-with-SliceCurve-amp-Panel-Loops
Hey everyone, I just noticed I started this thread a long time ago and never continued it. So I feel like I should add a conclusion. Spoiler I never finished the game but I did get far enough into making a demo. I created the demo in in UE4 because it has a small learning curve and there are so many tutorials that helped.…
there are many ways to go about it here a couple of ways http://www.zbrushcentral.com/showthread.php?178522-Mummy-Wraps-Bandages-Technique-with-SliceCurve-amp-Panel-Loops / https://www.youtube.com/watch?v=hMGAmFjJGGs
hrmmm? http://www.zbrushcentral.com/showthread.php?178005 The tools in brush have really come a long way for hard surface imo. But it's very task dependent so I like to get into some hand retopo as soon as I have a good overall shape. (sorta like sewly's work flow) For me, the game changer is dynamesh. In some cases it…
Some inspiration: http://www.instructables.com/pages/search/search.jsp?cx=partner-pub-1783560022203827%3Anpr2q7v5m6t&cof=FORID%3A11&ie=ISO-8859-1&q=diy+photoframe
Hello. I was able to post last year October: http://polycount.com/discussion/178945/trouble-with-getvertnormalsfromface-script-with-3ds-max-2017#latest Today however, my latest post received a message saying it will only appear once approved by the Admins. I suspect that my account became unverified.
This is some nice work. I am working on an Overwatch gun myself. (http://polycount.com/discussion/178450/strike-commander-morrison-wip#latest) Absolutely nailed the shape but would like to see a optimized version. I imagine something like this shouldn't cost more than 5-6k tries. Out of curiosity in what way did you use…