hi all, this is my 1st posting in this inspiring forum. my name is henry and playing LoL(NA server) is my daily basis activity so.. i want to draw lulu in this contest , because i like her :) firstly i designed the character design sketch and then i made the composition and the perspective guide line sketch i think it is…
Hey ya JadeEyePanda, haha this is definitely just a sculpt. I don't have much experience making game models, I'm thinking of making Baiken from Guilty Gear after this piece and having that as a game model. If someone gave me something like this and said now rig it and animate it, I'd probably kill them. Right now I'm…
Hey! Saw the Flotsam art pass by a few times, really nice stuff! For the female, the concept is incredible, so you just need to transfer more of those vibes onto the model. I flooped some pixels around, hopefully it helps a little. Main things are the face, hair and the body. For the face I tried to bring some of the…
Hey you want Criticism no prob mate. First thing - his face behind glass part is awful, sorry for say that but he just looks bad. Try to cut her from there and try to sculpt one in ZBrush you have plenty of tutorials for that soft. Second - rings on legs near feets are not welded propably - and if they are please add there…
Hey! I'm really not the best for paintovers and anatomical critics since I have so much to learn still myself but here's a quick paintover I did for yah. In general seems like the biggest issue is ''transitions'' you want to hit those landmarks but you do it a little bit too abruptly. try to bring your curves in a more…
@LoTekk : hey, thanks buddy... haha, i already move to new character, i think wont go back to working on him again.... @waf : thanks for the kind words... @Koochy : thank you... :) @Tobbo : thank you... glad u like it... @Illusive : thanks, but sadly no, all the expressions done in zbrush using the same model... maybe one…
I know when you set the render engine in Max to render with Radiostiy turned on, it saves the lighting info to a vertex paint like channel. You can then go in and actually paint and touch up lighting using the vertex paint tools. OR they want you to render out shadow maps? Maybe Ambient Occlusion Maps? OR they want you to…
Hey, the keys were absolutely awesome! But during the smoothed out animation she looks a bit stiff in some of her movements. Especially the walk after the jump. The arms need a little more sway and a little less stiff. I can't quite put my finger on but if you review from :02 to :04 on the second video you may see what I'm…
Looks great! Some suggestions: id beef up the upper leg in sideview, and detail the elbow plate a bit more...its just a sphere right now, add the border and shape it a bit more like a real piece of armor, but hey that's just me! I dont understand why you left those edges in the back upper leg, if they dont define anything,…
I think 2 members of his family where hip to his game. They made a point of the wife looking up in that general direction and she loses her smile, then tries to recover. One of the older sons, same thing, "oh, dads heading out again". He was a bit older than I expected. Watching it again the guy being stretched on the rack…