I can't answer the OP question, I never had a pro profile and been not using Artstation for quite a while, but I've been also wondering if Artstation - not even pro, just a regular account - is worth the hassle nowadays. I was already around when it was created to fill the void left by CGHub. I was very green but already…
Freelance wise, making yourself visible is the best way to find work. An I don't mean in a way where you visit every forum and comment a ton and reply to all the 'looking for artist' ads and are always pimping your portfolio around, because those people get annoying. What I mean is producing good work, being known for…
If you've freelanced for a long time then going in-house is definitely going to take some getting used to. The same is true the other way around though. I worked at a studio for 5+ years and when it went out of business I freelanced for about 5 months, but really didn't enjoy it. I had some good clients and it was nice to…
Yep send out those speculative emails to all the companies you are interested in. Even if they don't have work right now if they think you could be a good fit for the future sometimes they will email you saying keep us up to date with your work - that way now you are building some potential contacts. But if you don't…
Hello there! I am an illustrator looking for new projects, I have over 4 years of experience working as a freelance artist and I feel enthuisiast about the near future! here I'll leave some samples of my work and also a link to my online portfolio. https://iscosomaloartist.artstation.com Email me if you have something in…
You can check his dev blogs on Patreon. He explains he doesn't want to use PBR to distract from the core game development for now. He also says that his photo-based workflow keeps him productive. Additionally, for assets created by freelancers, he bakes down the PBR into a diffuse:…
http://www.katsbits.com/articles/how-much-should-i-charge-for-freelance-3d-modeling-work.php http://wiki.polycount.com/CategoryGameIndustry#Salary_Research hope that helps (I'm not a freelancer though)
The Indie, Hobby & Freelancer license allows independent artists (Modders, Hobbyists, Freelancers and Indie developers alike) to unrestrictedly sell products textured using Quixel SUITE 2.0.
My name is Tin Le and I've been a freelance Environment Artist for 2 years. I am looking for a freelance/contract work at the moment. _ Portfolio: http://quytin1992.wordpress.com/ _ Email: quytin1992@gmail.com _ Skype: tin.le35