wow wow wow wow wow wow wow... OK now the healing can begin. First off i see what your talking about. you need to realize you don't have map everything all at once, you can do little individual pieces at a time. good start with the front of the bus and planar mapping it because its pretty flat. What you should do now is…
Thanks for the responses all! c0ldhands and Rumkugel The best way to hold it is uncomfortably. By the way Rum Kugel, that sculpt is pretty awesome, I love the feet and head! Thanks Conte! acapulco, you're talking about industrial design rather than general design. General design is how something is aesthetically…
1. Workflow-wise, it's better to assign weights to their intended bone than to subtract. For example, if the Neck is influencing the Head too much. Don't select the Neck and remove weighting. Select the Head and add weighting. This will keep things much more predictable. 2. Is this for a game engine? Couple of things.…
Go ahead give it another try maybe use simplified anatomy chart something like cartoon or super hero or cloth mannequin . Few things to keep in mind like relation between individual parts -> is rib cage wider then pelvis or is waist wider then rib cage also widest/narrowest point -> widest point[WP] on the whole body, WP…
First of all thank you all for commenting Updated/Edited. Thank you, but I'm not sure what you mean by it being optimized? could you elaborate a little bit more on that? I'm thankfull for any advice you could give me in that direction. I'm not quite sure how I can achieve what you are suggesting in the Skyrim CK. It's also…
Max's relax algorithm is about the same as Headus which is about the same as Maya's. What problems do you run into with Max's relax? How is Headus's relax algorithm better? Do you have some examples? Except you have to export as .obj, open another app and then export it from headus and import it back into your main app.…
Hello, thank you very much for your kind words. Indeed when I captured that video a lot of WIP elements were disabled. I will be sharing an update of that ability soon. For now, here's the first version of my second ability, the status effect. Sphere two casts a burst heal with a heal over time on itself. This WIP shows…
Well look who it is! I think the horns are interesting enough and its not a far jump from the inital read that it can work. I think the detailing around the face might get lost from the game view, so it might be worth it to boost up the details a bit, making them a little more bold then what you have at the moment. I…
This was the first image that popped into my head when I read 'How sexy is too sexy' I found it interesting to read a few posts in this thread. To see the different perspectives here on polycount. I understand it has a lot to do with where the viewers are located in the world. -Along with the religious background they have…