Man, AMT Mesh Blend 1.1 plugin has issues with saving meshes in the Floating Assets Library. For some unknown reason it keeps randomly deleting some of my meshes i saved. It's super frustrating! Please double check it before releasing v 1.2. It might as well have problems with saving and memorizing high poly meshes…
Here is a new personal project I just finished for a gnomon competition titled "Alien Portrait" So Going into this I wanted to really push my knowledge of mental ray and the Fast Skin Shader. Thought this was a great project (that was non human) to learn a few new tricks. Here are some screens of the zbrush sculpt.…
I know you listed it already, but one comment I'd make is that I think there's a bit too much on there. Not just thumbnails, but content in general. It seems a bit like "throw everything and see what sticks". Some of the work really isn't up to the par set by many of the other pieces. The weapons look great to me, but on…
The RRP for Ps3 games up until last year when some titles started to finally go down in this country is £54.99; some are more expensive. If you got them cheaper, then that's great for you, but I'm hardly 'talking shit'. Just take a look at Play's listing for pre-orders:…
It's been a while since I last posted any update on it. Finally found time to finish it. Had to redo all the uv's which were a mess and also devided it into two seperate texture sheets. Here is the final result The podium is a seperate object 317 tris. The 9999 Tiangles is just for the Walker. Here are the bigger thexture…
Aside from one or two of us, all my friends are in the game industry and we've made it a point to do something other then sit in front of a computer when we are not at work. For myself, I try to balance sitting at a computer at work with exercise and eating healthy outside of work. I play a lot of soccer (2-4 times a…
I cant see why theres quite a negative response to it to be honest. Mostly its criticisms of "it still looks the same" or "more of the same" though I cant remember those being bad things when Gears came out. I cant think of many 360 games that surpass gears in the visuals stake, and if they do, its not by much, so I just…
Gauss: Yeah the hair is a little "glued" down but thats because most of it will be under the hat and im modeling it all so i can get the proper form to it Enix: I dont really like how the alpha looks but i do have an alpha map for it, you need a bunch of layers for that to actually look right and i will be making a low…
If this is intended for game use, I would get rid of those rounded edges and extra polys to smooth it out, and put that sort of detail into a normal map, since most games (PC/360/PS3 etc) support that these days. If it's not intended for real-time use then that's ok. I would make this a base for a high-poly model with all…
Isn't Mass Effect a Sci-Fi game for the 360? You'll run into a few problems trying to paint "next gen" textures by hand. The final textures you see in screenshots and in-game, are actually a few textures stacked on top of each other. Normal map, spec map, defuse, map there could be a procedural pass in there too. So are…