[ QUOTE ] Learn more here (figure competators are the answer, boys) http://www.t-nation.com/tmagnum/figureImages.jsp [/ QUOTE ] Urgg.. most of those look almost like men I feel dirty... almost as if I was just tricked into watching gay p0rn Edit: number 2354: Situations when you notice that you have been modeling too many…
Sage, make sure that you are running the most current version of Direct X, which is available from Microsoft's downloads. It looks like any Nvidia card from the 6000 series should be able to do DX9 fine. I'm not sure about anything previous to that, but I'm seeing Geforce 6800 GTs on Pricewatch for about $135 right now.…
If you hurry over to the Thread of Awesomeness, you can still get your hands on a drawing of a spider valued at $233.95. Sure it's worth more than $20, but he might not know its true worth. Other than that, how about finger paints or maybe stuff for sock puppets?
Here's one, haven't used it. http://www.scriptspot.com/download.asp?ID=2339&inf=1 I've used this one, but there's no UI. http://www.scriptspot.com/Main_Scripts.a...opied%20objects
There is a service pack for 2010 along with some other misc updates. http://usa.autodesk.com/adsk/servlet/ps/dl/index?siteID=123112&id=2334435&linkID=9241178 But it doesn't take care of this issue. I've had it working quite a few times and it always seems to stop at some point. I notice its part of a series of gradual…
729 MHz IBM PowerPC "Broadway" CPU 243 MHz ATI "Hollywood" GPU 24MB "main" 1T-SRAM 64MB other 1T-SRAM 3MB texture memory on GPU Beyond that, not much can be found about either the GPU or the CPU. From certain videos, it is apparent that the GPU is capable of using several shaders, but who knows The first Xbox had a 733mhz…
Even A4 is inaccurate. The active area on an A4 model is actually 305 x 231 mm, which works because that's a 4:3 aspect ratio and it matches up nicely with computer screens. Regular A4 is more like a 10:7. Anyway I call them A4/A3 because that's what it says on the box.