hahah oh man you hadda go and make one of these threads. yeah, I feel like some people don't respect context as a variable. A truly realistic game's immersion might be undermined by much sex appeal to armor or stylistic liberties with weapons for some people. While more aesthetically prioritized contexts may not…
Modo 501 has arrived! :) Has anyone had a chance to mess around with it? Any first impressions? I'm trying to resist just purchasing it because I'm a bit poor atm... though I'll probably give in sooner or later. From what I know it has a some new features that may prove useful to us as game artists: 1. Smoothing Groups are…
Senior Technical Artist (m/f) Full-time, on-site Limbic Entertainment is looking for a talented and experienced Senior Technical Artist (m/f) for an unannounced Unreal 4 project. As our Technical Artist (m/f) you will not only have a great passion for games and art, but also a good understanding of technical topics. You…
It's traditional enough for websites to make up news on April Fool's that you shouldn't be toooo offended by it. The only people who are expected to be "gotten" by April Fool's news are the people who haven't been reminded what day it is yet ... not people meant to be made fools of. I was totally taken in by the news that…
I reckon the consistency and quality of work could be narrowed down to experience with a large project. I will explain to you in full detail how you could break down this project into a working system to speed up production while increasing quality. It's up to you whether you want to benefit from this information, and…
The very least that should be done by any HR department is to send out an email when the process is closed - especially when they are using some recruitment platform/tool. Sending it from a 'no replay' email with 'sorry, but we took someone else' says enough. Honestly I have little sympathy for HR. I know its a lot of work…
Well, it's easier now in Max since they borrowed pretty same unwrapping concept based on seams . Took them 10 years to notice how good it is in Blender. Still as usual you should check in this and uncheck that . Half of the time you are trying to figure out why it's nothing you expected and where is that extra button or…
Sweet! if your going for it I'll save you some time. Just remember that digging around the internet and doing good research is part of the gig. Also, if you see empty latches where tools and equipment should be, then find a traditional modeler that does panzer tanks... or whatever. They're usually super hardcore, and have…
Zbrush is 2.5D tool that is used for sculpting ( I think, thats what I did last time I tried it), I havent really gone in to details to create an image and NormalI, DiffI (Diffuse), Where as, I did that in Mapzone and implimented to one of my "deleted fool arounds" in 3ds max. Not sure if I am use it in every building…
Now all of that said the best way to get a job in just design is to create things. Create levels, create a small game, create a map anything to show off your design skills. There are tons of tools and places to do just that. Team Fortress has a huge community focused around building levels. People just use the assets…