Messed around with inverted fresnel in UE4, trying to get a candle flicker kind of effect on the sconce. Need to tweak it a bit more though, not really happy with it.
Pac_187: playing with the scale finally fixed it, though i had to scale it down to 1/20th of it's original size to eliminate most of the flickering.. cheers!
please fix the flickering textures in detective mode and zoom, it's really annoying to have these rectangular boxes full of diagonal lines keep popping up.
Odd. I checked that part and it flickered quite a bit. After zooming in the cage looked fine. I made the cage by applying a z transform of 0.05. Is zyransform unreliable?
Straight from my Droid, whoever thought Marcus would find himself in the same room as that light? @JordanW, thanks for you're flicker link. Lots of good references in there :)