I'm working on a Chinese roof, and the corner part stumped me. How can you make a perfect roof corner in Maya? In the Polycount Acadamy video, at 7:43 (https://www.youtube.com/watch?v=xC0uL_QQWeY&t=464s), he could do symmetry in 3d max that turned out ideally 45 degrees. Is there a way like this in Maya?
Hey Everyone! I'm an artist currently working with Sebostian ^_^ We are doing a Luna set for Dota 2 chinese event and we wanted to share a concept with you! We are still not sure about the color of the set, what do you think? =) We need your help! Chinese event is all red and she is blue! =) Attachment not found.
smal update news 1.) upcomming align stuff Thanks to Talon most likely in the next release I plan to add a d-pad with which you can align verts/edges and later shells into 4 directions. Talon asked me if I / he could implement a script of him that aligns selections based on a given direction (4 types). At first I was a bit…
Hello Polycount, i've started working on a medieval swords package (7 swords) and this is the first one is a medieval Chinese sword i started with 3ds max to create all the parts and then sculpted some details on some parts then i jump into the fun part Texturing and the render is with marmoset toolbag this is my…
Hello Polycount, i've started working on a medieval swords package (7 swords) and this is the first one is a medieval Chinese sword i started with 3ds max to create all the parts and then sculpted some details on some parts then i jump into the fun part Texturing and the render is with marmoset toolbag this is my…
hi, this is my new character in progress C&C welcome do you have any idea of metallic object that could fit in the design ? just to bring a little more variation and not just skin/cloth first I thought about a metal belt with some kind of ornament but I wonder if this would be limiting his freedom of movement I'll probably…