Ladies and gentleman. Sometimes there is time when an artist has to flex his creative muscles. Not only against eachother but to test oneself. There are many contests out there for sure, but there are a few that are so cool it´s hard to pass it over. I´m a member of the 3D Concept Art site, which is according to my opinion…
Hi! I'm Stanislav Galai. I'm a concept artist and art director who currently lives in Saint-Petersburg, Russia. For more than nine years of my professional career in the game development industry, I worked on a full time basis with major Russian studios such as Creat (Coded Arms: Contagion), Saber Interactive (Timeshift,…
Hi Polycount my name is Prince Mahlangu and i am a concept artist form Johannesburg and i am currently looking for opportunities to work on games mainly Hyper realistic looking games. I don't mind relocating if necessary. My portfolio link : https://mahlangu.artstation.com/projects contact : bongani.mahlangu.art@gmail.com…
Hi there! I am a concept artist and I love to design your characters with story, thought, and smashing outfits. My second love is horror and monsters, so if you have a project looking for a darker touch, let me know! Looking for both remote and permanent relocation and especially interested in becoming a part of an…
Hello, My name is Simon Sweetman. I'm a concept artist and illustrator. I am currently seeking freelance opportunities. I work primarily in sci-fi and fantasy, and creature design in particular. I'm the former moderator for Creature of the Week, over at ConceptArt.org. I have worked as an artist on games as well as doing…
http://www.derelictstudios.net/blitz3/index.php Blitzkrieg 3 is a WW2 RTS conversion for the upcoming game "The Battle for Middle Earth". Right now we have nearly all of the vehicles modeled (about half textured) for our first release. This is great in itself, since the game isn't even out yet. However, we are stuck on…
Hey all, Electronic Gaming Solutions (yes, intentionally cheesy name) is looking for an artist to crank out 3 rough concepts by wed morning. They don't need to be "finished" or "polished", they just need to convey gameplay ideas, not a "look and feel". Think smack in the middle of a final piece and a sketch. All the…
Hello polycounters, After a long period of making textures and models i noticed that i had stopped working on my design skills. So I started a little concept art improvement project that ended up occupying most of my free time during last 5 weeks. I have had following goals: -try to solve few recurring issues in my…
WANTED: Somebodies ready to push it to the limit. Yes, fine sirs and good mesdames, Marroni Electronic Entertainment is looking for an indie-minded professional concept artist/illustrator and an equally indie-minded professional programmer to join a focused, closely collaborative team at a new studio location in the…