its looking really nice so far, but if you look just beneath the clock, the brick texture isn't tiling correctly. Its not noticeable with the night time lighting but defiantly is in the daytime lighting.
That is the plan. I just want to make sure I got the basics down first. I think I am going to skip the bricks and scifi floor and do a rounded cube next.
Very cute asset with a consistent art style, only thing I can think of is to add a bit of variety in the roof plates(the texture). And perhaps the bricks need some variety in colour as well.
haha... awesome that they look like SMB bricks, and at the same time... not. Thank you for the help with the grout, I didn't know where to start really, and now I do. Appreciate the help motionblur!
Was anybody else getting some sort of Uncanny Valley vibe while watching those bricks swirl around and stuff? I don't know what it was, but that video was kind of disturbing for some reason.
hope you guys with the seagates aren't part of that hugeass firmware recall/mandatory flash order.... almost all drives of the 7200.11 500gb+ lines need a new firmware. Else they brick on boot.
Blur: I would first suspect the texture filtering settings. Nice lighthouse though, the bricks on the house part look quite believeable. What new features are you checking out in particular?
Hey guys, I decided to play around with tesselation. My displacement is only working vertically, however I need the bricks to pop out the side of the wall. I feel like this should be an easy quick fix. Any help would be hot!
Hey folks, went ahead and grimed things up and changed some textures and worked a bit more on the bricks. Here's the current result hope you like it! Direct Link: https://www.artstation.com/artwork/eDmdX Portfolio Link: coreyhill.artstation.com