Thanks for the replies! @monster - its actually a proprietary engine but does allow for batching. Yes everything is static, no animations. So 10 of the same so long as they all share the same material will be batched. I think I'm good on that part thought it does lead me to another question later. @Eric - Yeah that was the…
Hey folks, I'm working ( very slowly) on the retopo of the head. Because I want to make facial expressions for the presentation I put a lot of time into the planing of the edgeflow. This time I tried a different workflow (because I'm lazy and I hate retopo ^^) I used the Head Basemesh from Wrap, because of the nice…
Layered Alphas for Skin Patterns I haven't had the opportunity to touch this project in a while, but here is an update to show how the dynamic texture alphas work for the skin patterns. I have two layers of alphas - Overall/body alphas (shown as light grey) and Head alphas (shown in dark grey and occasionally brown). The…
Warning: Content Dump Ahead! My sincerest apologies, don't really have the habit of posting updates on my own thread... Me and Jequito(the one who helped me with my first item, he's awesome) are working on a meepo set and would like for some crits! The initial concept was meepo being a mountain climber searching for…
I'm a bit of an anatomy freak but not just muscular and skeletal anatomy but also physiologically and morphology anatomy. I almost went to a medical school because of my great interest in human body. (but in the end i liked art and games more) After reading all of this to me it sounds like this kid was naive, he wanted to…
I can only comment on the timing of the animation as I haven't tried animation in 3d yet myself, I have to rely on what my eyes tell me from my 2d training... hopefully I can convey it properly. animation is best critiqued in quicktime format... cause quicktime allows to cycle by frame :3 I parsed the avi file in…
Anyone know how they are unwrapping the world for lightmapping in dead rising? The light map resolution in that game is excellent, I am wondering if they are doing an auto unwrap and wasting tonnes of uv space or are they unwrapping by hand?
Thanks peeps @ MeintevdS & Mithdia : HUGE Thanks :) Totally agree with the shape of the back of her head. I made a change. I think it looks much better now Thanks :thumbup: @ BradMyers82 : Thanks man :) @ praetor187 : :) @ almighty_gir : haha thanks. Bit too late to change that now but I agree. I probably IS a bit too…
Maximumsproductions: I wrote a wordy reply to you last night, but for whatever reason it's not posted on here, and I cannot for the life of me remember the content of my message. I completely forgot about modo and lightweave, I've heard great things about them but cannot say that i've ever looked into them. I would love to…
@Lukitscherie Thank you for your kind words :) This is my first ever hand painted level so I'm glad I'm doing something right haha xD Merci @pixelb Thanks haha, lighting this made my head rattle a bit at first but think I found a way that worked in the end... still could do with some more refining later on though n___n...…