Hey! We are looking for someone who can make animated dungeon maps from the top-down view like on these example images. Build walls, etc These are built and composited in Unity. Let me know if you had similar works before. Message me on Discord: "metavoros"
Does this count as a character? God I hope not.. :poly122: Quickie overview.. After finishing up the 'mod facade' challenge I quickly moved on to a new scene I want to have completed before the end of the month. The idea came after I saw a concept by Feng Zhu while in search of something to practice my hard-surface high…
Hey, good start and it is a great idea to have a working basemesh and then use this multiple times. For me is this always a huge time savior :) I think you should work with the lowest subdivision first and use this state to build your anatomy features. The first thing I saw was her head. It looks to small for the body.…
Hey there guys. =] Here is the super early progress I'm making on my end. I would love any and ALLLL critiques on my anatomy or proportions or anything. =] Other than the hands and feet. Which I always save for last for some reason. I will probably also put a paint over up soon about her outfit, oh muh gurd girl you gonna…
Hey, man. This is looking really nice. A few things I noticed though; 1. The part where triceps meets the back muscles(teres major) looks merged together. This might cause problems when skinning later on. I could be wrong though... 2. This is probably just a matter of taste but the hands look a bit big, especially when you…
Hey Paskie if i may suggest you keep follow one of the anuxis tips and stay more time in the block get the anatomy charts i sent you and try to work from the bones, to muscles to the skin, if you get the muscles and bones working the animal will look with perfect proportions dont worry with the detail and try to get a nice…
Hey guys, thanks for the love. It's update time! Didn't have as much time today, but what I did finish was tackling a problematic part of the rigging. I wanted to the ornate-armor to follow her properly, while not deforming (excluding the rope parts holding them together). Had the breakthrough late last night and finished…
hey neo, I think your lighting setup is making these uglier than they need to be. I just saw someone else sabotaging their screenshots in the same way. try a setup like this - see like I WOULD say that the colors seem dull and flat, but it really could be just the lighting setup that's doing that. maybe? as far as the…
Heh...I posted this topic only because I wanted to hear about if other people had witnessed similar things happened before. I really don't get why would somebody make a joke out of this. And no I don't actually take in everything people say on the net. The chiropractor part wasn't my idea...the only thing I did was…
Hey there , You could run a second pass on her face and arms adjusting proportion/planes and over all beautifying them About your fabric question : if this is suppose to be military fatigue you need more thickness and less stretch - right now is look more like velvet or satin then thick military cloth (Cotton / Polyester…