oO Max vs Maya again :D ... Well i only can share my story.. Long time ago when Final Fantasy Spirits within came out people at work and almost every where were like switch to Maya its the next big thing ohhh Max days are over bla bla bla lol. But as we all know what happened, Autodesk took over Alias studios :D . Max got…
Thank you all guys! :smile: Here is an update on the project: I quickly updated all models and textured them, this took most of my time. After that I fixed some smaller bugs and miss placements of models. Further did some testing in UE4 and made a small city under 1hour. Also update time of the tool is around 4 sec. For…
I really like the design of your indoors the being able to see all the way down the structure through the glass is cool and this definitely looks like it fits exactly into UTs industrial corridor heavy maps like DM-Grinder [ame=" https://www.youtube.com/watch?v=9WSt5KLvcZ4"]Unreal Tournament '99 ? Skilled ? No Deaths ? DM:…
If you want, you can buy this model from here https://www.cgtrader.com/3d-models/industrial/tool/circa-1885-gurley-light-mountain-solar-transit-8060351f-ab79-412a-971b-8fd0d9d02c97
Limited Time Offer Buy now and get 3 Licenses Offer Expires on 08/4/2012 RappaTools3 is an advanced toolset that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools…
Hi everyone 👋 I’ve been working on a small real-time environment inspired by a gothic/occult cave setting, and I’d love some external feedback. This was created as a realistic style piece, with a focus on mood, lighting, and storytelling rather than scale. Tools / Details: • Unity (real-time) • Bakery GPU Lightmapper •…
It looks like its a full project package to me so I suspect Fabi_G is correct. load the horror game project, save/rename it to whatever you want your project to be called and move your content into the project (migrate tool) after that you should be able to duplicate blueprints and swap your meshes in. you'd hope there's…
So here's the low down! and a fix for your max problem. First the fix, go into sub-object and grab your all the faces on your model, Shift drag and make a new model, (this is the fastest way to fix your issue) your geo has been corrupted by something you did, or by importing it from another package. You can also convert to…
To clarify the thread; the question is whether to build tools into the render window and use in-game gui for tools or to do stand alone tools LIKE udk and unity but not "all encompassing". So, in game fugly GUIs or windows with X's on them and real file menus. So far, particle editing is looking like it can really only be…
Hi OlaHaldor! We are very sorry about this You are of course right, this is unacceptable! We´re working very hard to be a more accessable company and getting all the support in order is a big part of it, obviously we are not quite there yet. Does the suite work for you now as it should? otherwise send me a private message…