Well, I can tell you that ideas are everywhere. Everywhere. Of course some are crappy and pure trash. But idea alone is useless. You need a team, yeah, and skills and commitment and resource. Very little people have these. And usually if people have skills and resource, then you can bet that they have loads of ideas of…
Can you rework items in your existing portfolio? The reason I ask, is that it is going to be quick to update a few of your pieces to a high standard - a few days at most. Looking at it, the first thing I clicked on was the medieval building. With one evenings work that could look much better - baking some AO into the…
We're developing Legends of Vica – a fantasy mobile RPG with a gesture-based combat system and AI-powered non-linear storytelling. The project is in early development and gaining traction – and now we're expanding our art team! 🧙♂️ Who we’re looking for: 🎯 Talented 2D Artists for character concepts, environments, and UI 🎯…
Hey guys! I need help fixing an artifact when baking maps in Marmoset Toolbag. The issue is only happening on two specific parts, even though the entire object is made up of similar structures. Padding and margin are fine, and all copies have been moved to the next tile in the same coordinates to avoid unwanted baking from…
Wow many holy hell. Sounds exactly like my last job,except it was the Art Director and Lead artist. The AD part of the company since its birth so he never actually shipped a next gen title. He was aloof,gave no real art direction,was defensive about his position and those who happened to criticize his work got canned. The…
How about you have one free-flying parent joint, a helper joint, and a scripted button to automatically keyframe all of its direct child joints (you only need to keyframe them, as their own children will follow along) with the inverse transform of how they are transformed after you change the pivot? In other words, you…
A lot of changes for environments. Added more rock structures and tweaked my rock creating workflow better so I can make more rocks faster. I also made more material changes and foliage changes. I came up with different tree and cactus types that works with our setting. All of this is scattered procedurally on 25km2…
good stuff. i think maybe the jab at savanna was a bit immature, it might might be a horrible school, as i would say most so called "ART" schools are. but it came across more as a nanny nanny boo type slur on your personal experience instead of really addressing why it was bad. and i think it because most, not all, but…
Here is the setup of the scene with the main parts put in. I need to add the mine tracks and cart next which I think will help a lot. Any comments welcome.