Hello there 0u0 Maybe I am not very experienced person in ZBrush but I am trying to make my first game character. I did quite fine body, there are still stuff to fix but it's still beter than my old ones. http://fc00.deviantart.net/fs71/i/2014/281/a/0/zbrush_full_body_practice_2_by_rettosukero-d822g0m.png But I am little…
I used to be a Max person, but I've touched it maybe once in the past 5 years. I really miss it, but it was clear around the time blender 2.8 released that Max just wasn't getting the love from Autodesk that Maya was, and a vast majority of studios use Maya for their DCC app because it had python support first and it's…
Risking being too blunt here but... You spend most of your time fighting weird quirks, and your experiences are not universal. Have you considered this kind of thing might be either user error or a bug? Have you ever just... asked if something is intentional and filed a report? Plenty of people have no issue working with…
Hey everyone, I’ve been experimenting with creating a diamond PBR material with prongs. I managed to build a decent version in Substance Painter, but as expected it only really works at the baked scale. In Designer, I know the procedural approach is the “proper” way for infinite scalability, but I was wondering about…
[ QUOTE ] The only difference is you can be a bigot about something besides race. [/ QUOTE ] Well looking in the dictionary.. We are both right and wrong depending on the definition in use. The main distinction for me is bigot is referenced to prejudice. Racist however has two definitions of note: Racist 1. The belief that…
It's looking good so fra :) Echoing uppying the wetness of the rocks though, take a look at Epics GDC 10 map and look at the rocks with the waterfall. Notice it has a dry area and a wet area, try incorporating something similar to that on your scene (making areas that would get sputtered more by water wetter and areas that…
I've been playing around with blender for about 2 years now but never realy did anything seriously, just trying out tools and playing around with it. Over the past few weeks ive become more and more intrested to create solid character sculpts. Ive done a few before but never finished one since ive alway run into techincal…
Ahh I see the deadline has been extended. That makes me a little glad, I've been busier than I expected and with little to no sleep my energy for projects has been super low. I'll see what I can make up in the next few days to try and get the ball rolling again. I did have a trim sheet made to see what a texture would look…