Day 10, real ref day! I'll sculpt this lady today :] Started up at around 10:25pm! at 11:20, i took a two minutes break before putting down the final touches, and being done at 11:25, meaning this took exactly one hour. Phew! Here's the result :D Now, while I did get the facial features super close in front view (I…
Hey guys just finished my last Darkest Dungeon Fan Art and I thought I'd share it with you. I had a lot of fun making it but some things bothered me a bit. The polycount of the 3 pirates themselves is rather low (5k poly give or take) but what's taking the most of the polycount are the chains. Man these will give me…
That link is about shader build times rather than the runtime shader cost. Unreal caches Shaders once built so long build times are to be expected on first load - or after enabling/disabling certain features (raytracing/changes to shading models/compression defaults) I have certainly encountered issues with it either not…
Thanks for the replies.... @Swagosaur_McSwag: Thank you ;D @Leinad: Thank you, i will go back and do some more overall polish after i changed some key things @Vailias: Thank you very much, i already learned to not stay to the concept too close but i'll try to widen the fabric around his arm ;D.... Also, I didn't look colse…
hahaha bro it was totally fun...next time i think we both should get dump trucks and instead of doing missions just ram people and box them in alleyways lol. If it makes you feel better I got the final kill and we both won the mission :D ...my game crashed about 5 minutes after you did. Come on guys join in the fun, i know…
I wonder if this has been shared before. Amir Satvat https://www.linkedin.com/in/amirsatvat/ who's currently a business development manager at Tencent, has been doing a lot on linkedin for the video game community, from highlighting game devs who've been layed off to compiling a list of job openings world wide and also…
Thank you both so so very much for your insight, advice, and perspective. Neither of you were harsh at all, they were all things that I needed to hear. BagelHero, those links are incredible and useful, as were your critiques. They open my eyes on what to look out for when creating - I'll be doing some intense practice and…
[ame="https://www.amazon.com/Accoutrements-12293-Squirrel-Mask/dp/B0070QMUN2/ref=sr_1_1?ie=UTF8&qid=1374873018&sr=8-1&keywords=squirrel+mask"]Amazon.com: Squirrel Mask: Clothing[/ame] with a scarf, on a mannequin :D Snefer, the compositing is an offline process that bakes and packs data down to a handful of maps - the…
Yey for FROHAWK lol awesome stuff Jayne ;D SUGUS Like what minos said. There aren't any highpoly models for most of this stuff, as it's just not necessary. We just draw the details we want on the final model (I used 3dcoat, some peeps would just do it in photoshop), then covert that using Ndo into panels and details and…
@ seven: cheers mate, I had no idea. @JGount: :D One day i make a dragon... and show you new things. @A-Game: Thanks! Character is at 60% to 70% done now, I will keep at them. @GCMP: Ah, thank you very much for crits... - I am gonna make a reference sheet of what i used, as i did use deeper ref than the google... and a…