http://www.vigville.com/tutorials/hair/ I wrote this a while ago. It covers using splines as hair growth objects (instead of a skull cap), then copy/convert them over to planes and render out the hair that was created between the splines. One thing I've changed up is how I go about laying down the splines. I paint them on…
When I was 3, I was sitting on the top of a reclining chair and was spinning it around by pushing off from the nearby wall. It was the type of chair that reclined when you pushed on the back part. After I got it up to speed, it reclined and I went flying head first onto the sharp corner of an air duct, gashing my forehead.…
To do objects like this I start out with a box, unwrap it in two strips. Then apply turbosmooth (max modifier), then sphereify to fully round it out, this turns it into a quad sphere, I suggest making a primitive shape of this because you might end up using it a lot. Because you unwrapped it as a box you now get the nice…
With the caveat of "don't neglect the art going into your portfolio" remember why they're hiring you. By all means make it great, make it personal just don't forget why they bought the ticket, its not for the warm up band, its for the headliner. If push comes to shove your art will speak louder than your site design. Poor…
Cheers. I'm going to be applying to VFX houses as well as game companies (spread a bigger net and hope to get some fish in it ). Some of them don't use displacement maps and so need to polymodel stuff like this. Also many people can sculpt some impressive stuff, but can't do much in the way of polymodelling, so I'm aiming…
[ QUOTE ] if the boobies bounce, no one will notice the walk animation. [/ QUOTE ] I'm making sure the boobs don't bounce. Otherwise I'm withholding the textures. Jeez, she's wearing a winter coat. I was a little shocked when the boss' first critique was she needed larger boobs and ass, with a smaller waist. Yo Lee, you…
shinobix: Thanks mate :) Really happy to hear you liked it. Capone: Cheers! Oniram: Thanks :) I will do some once I make bake them down and make final adjustments; the take so much time to render I would like to avoid this at the moment. Thegodzero: Thanks for taking your time to type all this down. That's much…
Oh yeah, there's definitely nothing personal here. Especially not with per, who I've always respected as an artist, and also a lady. =D I'm the last to push anything on anybody. I really could give a fuck about what the guy next to me is using. I'm certainly not pushing anything on anyone here either. Anyone interpreting…
i like it, but i wish you'd push those elements you just mentioned further. what's killing me is the metal shoulder bits. if they're about crazy colors and defining themselves in a completely different way than their oppressive government, why such a standard looking, manufactured outfit piece like that? we live in a world…
Welcome one and all to the 96th edition of the Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…