https://www.artstation.com/artwork/YwmrK Did a quick one-shot environment in UE4. Mostly just a ton of floating cards for the motion-blur/streaking effect.
really good but the ground is really filled with big stones and the whine doesn't fill the area between the stones...it looks that the whine is floating a bit over the ground.
That's very useful! Many of the models however are just floating all alone in space, does that mean they are modeled separately then attached later to make a complete model?
Indented detail? Float it man. It looks the same in the Normal Map. The only thing that ever matters with anything is the result. Process means nothing, and is always changing.
@CJFerguson:I do have trouble with the human figure, but the spines were relatively easy to do with the pen tool. Thank you! :) WIP (floating mask character)
I love the lighting and the feel of it! IT looks like the left side of the building is floating off the ground though. don't know if that's the case or it's just a funny shadow.