ill be honest , its weird to see a robot with seems to have loads of polywaste and have like 5 2048x2048 texture yet seming its a 256x256 i would start small , anyone seeing that will have the wrong impression. good luck man !
Yeah I played again last night and my god when did the back flipping sniper headshots become available? I swear some people that play this game are robots and are actually controlling the reticule with their cybernetically enhanced brains and memory chips.
I merely thought he sounded robotic...not that he was indeed Dr. Spaitso (my mistake for not being clearer). I thought it would be apparent that the guy's raw talent probably wasn't in public speaking...which I think makes the commercial humorous.
i really don't see what the big deal is, and don't think this is news worthy. satanism isn't any more fucked up than the other accepted religions. mojo: i want a robot buttler. where do i sign up?
On both of these I'm having some trouble with the pelvic area. Seems to be very boxy and robotic. see, totally cartoony, but it has posture and a sense of anatomy. Mostly I htink if you brother the thighs together near the crotch it would look a lot better.
I'm actually a dry erase marker come to life..sort of like in that movie Short Circuit..only minus the lightning..and I'm not a robot..although I do have a good relationship with Steve Guetenberg... oh... and I have a nonsexual crush on Mop
Hi everybody, Here is a UT character made for a job from school. It's a mix between a predator and a robot Number of poly : 2938 There's a pictures from the modeling : Other ones : http://img115.exs.cx/my.php?loc=img115&image=shadewireframe011fk.jpg http://img115.exs.cx/img115/2250/shadewireframe028zi.th.jpg
I was going to post a who's on first styled joke about what Austin devs BattleCry Studios have been working on but decided to just post a link to the reveal instead: BATTLECRY Big honkin robot arm! [ame=" https://www.youtube.com/watch?v=AjbY271qrw0"]BATTLECRY - Reveal Trailer - YouTube[/ame]
I'm currently developing a Security Robot inspired by the original Deus Ex game. I realise that it is a bit low poly for what it needs to be but I'm currently making improvements. My plan is to eventually have at least two interesting style of materials. Any feedback would be appreciated!
Work in progress here, wanted to tackle something more subtle since I've done a few creatures and a robotic/ hard surface thingy. Crits and comments welcome, also if anyone knows how to change a thread title please let me know.