I'm in a similar position at the moment. I've been trying to get good at digital painting (as opposed to just modeling/texturing) and it's going... horribly. I've been spending about 2 hours a night every night for the 2 weeks practicing and improvement has been slower than continental drift. It's frustrating enough that I…
But they are to blame, they chose to take on the job... though they are not alone in that blame. One of the problems with outsource studios is that they practically take anything, even if its last minute and they know they cannot do it properly. Why? Money & hopefully returning clients. Its a double edge sword though, if…
If you really want to take this to the next level and considering working as a professional programmer you should start learning C++, logic will come as you practice but there are a lot of low level concepts that are a bit hidden by the engine itself that you should learn. Practice with basic C++ to make even games that…
30 days of Art!! - Day 01 Today's art exercises were: Proportion and color practice from a photo reference Color mixing And a design doodle for an architecture theme. Found this image while I was looking for some architecture reference. Thought it had an interesting feel so I used it for today's practice. Found this cool…
Why do people go with exposed panels and tubing? Because that is exactly how space shuttles are designed today. We go with something we know, something practical. If something needs fixing, it is easily accessible, and lets face it, shuttles always need repairs. These electronics and tubes don't need bulletproof panels to…
So you have trouble focusing? Concentration is like a muscle you can develop. Everybody has a different capacity for focusing, but it seems to me that people who are enthusiastic about creating 3D objects teach themselves how to fixate on that activity by practice. As far as what to practice first,..... I don't know. Being…
New week it up! GLHF @Keket: Nice texture, but it is looking very flat, try some stronger normals and perhaps experiment with some height maps. Your graph doesnt look half as messy as some of my quicker substance , it will come with practice. @Ilyhugh: Thanks for joining in! I hope to see you around more. Nice work on the…
You're right , absolutely it's not just a matter of style , all you just said is very important regardless of the style. I'm working on that :) : In painting the crane i tried to scrape edges unevenly , and it worked better than base hull .. but i still started from a pretty grungy base metal texture , and it shows. I try…
Nice mate. It's great to see when somebody puts in the effort themselves and works through the problems. That's the attitude that will lead you on to success in this game. The ability to problem solve on-the-fly is an essential part of CG. Too many lazy f**ckers picking up CG who just don't put the work in and expect…
For subjects like armor, architecture, etc...after doing some research into real world samples, I find it helps me inform my design choices better (when i draw). Makes the final art it less randomly assembled and gives me some direction, some ideas where to "freestyle". And also helpful when analyzing and understanding…