The Captain America shield is made of vibranium (a material that absorbs all kinetic energi) and therefore isn't able to have deformation. In your model you show the damage with a much too strong normal map, when the damage should be shown with paint work damage, exposing the underlying metal which is almost chromium like.…
>they'll just get replaced with another one This is why it's gotta be a focused, organized action with a clear ultimatum and a manifest, Louigi case teaches one-time happenings are easily forgotten and marginalized. Also makes harder to damage control, you cannot just shrug it off as a lone psycho when there is a clear…
Hey looks cool, but I think the parts of the brick that aren't damaged look super clean and pristine haha. You could give those parts a little bit of pocking, scratches, or damage, not too much but enough to make the whole brick look kinda cohesive. Even if this is one of your low-level damage bricks, I still think the…
Hello,I made this and would really like to get some crits. -İ firstly sculpted a clean mesh and then damaged it.There's hi-poly sculpt for both clean and damaged versions. -Normal detail of crackles are photosourced.İ find sculpting realistic crackles really really hard,and then decided to add details only by textures. İ…
If you were to put damages on the outside I'd think that they'd be closer to the base, because that's where people will linger and occasionally damage it. It's a little hard to make out the bricks where the plaster is damaged, maybe you should size those up a little bit. :) And yeah, it would make more sense if you damaged…
@BelgianBoolean - I love the look of these pieces. The little renders at the bottom turned out really nice, and make me hope for an even bigger scene in the end :) The damage pass doesn't seem overly convincing to me, though - it feels a little uniform in that areas that would receive a lot less damage (the top, for…
Does Sakimichan actually sell prints of copyrighted work? I thought she was making her money from tutorials lately. Pretty much any fan fiction could be seen as damaging to an IP because the owner could argue that the fan is attempting to establish canon content. If the fan made content conflicts or overlaps with how the…
The barrel also seems to use an emissive texture (not listed)? If so, I would suggest baking some reddish-orange emissive lighting onto the inner barrel. And the burning ends of the wood planks should have an appropriate wood effect, not simply reusing the charcoal emissive. The rust & damage on the fridge seem randomly…
http://www.gosugamers.net/starcraft2/replays/ http://himan.pl/ http://www.youtube.com/user/HDstarcraft http://www.youtube.com/user/HuskyStarcraft http://www.teamliquid.net/forum/index.php?show_part=34 On an unrelated note, ive been trying to find out a bit about the damage units do. A roach does 16 standard damage - no…
should be easy enough to just use kismet, to hide the undamaged one, and display the damaged one in it;'s place. in the static meshes properties you can set the damaged one to hidden by default, than in kismet there is a event for when a object takes damage, so you can link that too the undamaged prop and have it set that…