A lot of these are good but to be honest 50% of the people reading that presentations are students who already know pretty much everyone of those facts. Unfortunetly we are the 50% that are dedicated the other 50% are kids wasting money and time because they thought making games would be fun. Seriously I don't see half the…
If you can not make it tomorrow but would like to watch the Killzone Shadowfall talk and the other talks, then there will be a live feed for Killzone - 10:50 BST London, Enyoy :) http://new.livestream.com/uhanimation/expose2014 Here are the times for the other talks, 10:00 - Framestore 10:50 - Guerrilla Games 11:50 - The…
Typing quickly - Here's how I've been thinking about it. Working in sRGB is ok when you are dealing with visual colors...because you need to be able to visually comprehend the colors, to choose colors that make sense for your eyeballs. This isn't true when working with DATA. Data needs to be linear. What is data? Measured…
Becuase of DDO not wanting to export out the full res images, still wants to output 8k maps at 50% res. I have had it do either 8k at 50% res or 4k but not full res 8k's. The work around is to not set your work res to anything other then 100% (that on map first export) changing it to 50 then going back into the re-importer…
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I think of hindrance as in, imagine you're working on something really important but there's something you're only 50/50 unsure about. If you go about looking for people for help, it becomes a gamble because there's a 50% chance you might be right but you still put your project on hold just to get the answer you might be…
Wow, didn't expect this level of.....nihilism. appreciate you guys giving it to me straight. disagree about the AI part since jobs are being lost. im seeing AI commercials and graphics more & more frequently. A commercial that wud cost thousands of dollars and weeks of time done for like 50 buck in 5 min, and web dev will…
I didn't want to render more than 50 frames and in the gif I uploaded the artist only used 50 so its possible to get good results... I hope lol. I rendering 50 frames and have edited the graph curve to achieve that nice slow down motion as it reaches the last 10 frames or so. I think that artist might have set a longer…