Whats a good recommendation of quick 1 hour things to sculpt if your not doing characters to increase your zbrush skills that isnt just rocks and bricks?
Had a little bit enough of the bricks today. and wanted to texture something a bit more interesting then the cubes Just a simple wall panel, ready to be textured.
I'd recommend just opening the first link on that first wiki page: https://polycount.com/discussion/177913/improving-readability-in-composition-01 Then start applying those ideas to your own images. You can do this very quickly if you scale the image way down to thumbnail size so it's low resolution and therefore quick to…
Oh yeah, there's no way I would consider trying to use that trick as a substitute for regular HP modelling, it's just there's a particular piece on this APC that it would be the perfect candidate for, which is this turret in the front: In all the reference pics I've seen the entire turret looks welded together as one…
So is the aim of this to produce a map that's playable and looks good? Or is it more of an art assignment? The reason I ask is because it does look cool (and Brink-y as mentioned), however it does look quite difficult to judge where the routes are for players, there's a lot of acrhitecture everywhere in some of those…
Why cant we use visual tricks in gaming? Its work in traditional art for centuries. IE reducing value and saturation towards the bottom of a static model to help "ground" it more with the environment. Its a CLASSIC painters trick used for years, but its not 100% accurate. Its not a matter of learning how to paint, its…
Love it, the brick textures look so nice in that latest shot. Would love to see some break downs of this now and how you went about making bits of it :)