Yes, spacefrog is right, you need to edit your 3dsmax.ini file to fix this, or rather revert back to the old navigation system. I think the Adaptive Navigation system is autodesk's new way of handling things so this option to revert back might stop working in newer versions when they fully switch over. Then they MIGHT get…
About GoZ support in Maya LT, I take a look at GoZBrushFromMaya.mel. It relies on the "system" and "fopen" command to work properly. The "system" command is not supported in Maya LT. And The "fopen" command doesn't work on "a" or "w" mode. These two limitations kinda block GoZ from working in Maya LT. If the intention is…
There are several things at play here. It's not 3DSMax. Firstly, shoulders are a bitch. They are a complicated system with several muscle groups which push the flesh around. The mesh density - do you have enough polygons to support the deformation? Do you have too many polygons? Yes, this is an issue, there is a balance.…
Thank you guys! I'm sorry for the late reply, i just relocated and don't have a reliable internet connection in the new apartment yet. Kratilim - That's a good point, I'm currently reworking the whole texture. I'll keep it in mind :) Quickel - I rendered with mental ray, then did a little bit of post work in Photoshop. The…
2 year Art institute of Houston.Not really useful. At the time it was because it provided with the bare knowledge base on programs I use to this day but in terms of looking for work and having it be a factor,its been either a non factor or even a negative. I've tried to apply for work within the UK and due to their point…
I've added another post to my portfolio It's an actions system for photoshop that I've developed to speed up texturing and to automate some stuff. Its currently used by 13/20 classmates here at The Game Assembly, and has been greatly appreciated. It's definitely not rocket science, so whoever feels inspired could easily…
If we do look at it from another perspective, we can see that people want with the low price of one copy have full distribution and rights to alter the material as they see please with no limitations. Pretty much I guess. The problem is that games could handle it, because they could all cut out singleplayer, make games…
Like to see: Syndicate (as said previously), a 'proper' System Shock 3 (who cares that you're on an abandoned spaceship with a dodgey memory, again! Not me, I'd play it) and Bioforge! That game had an awesome combat system for the time. I'd also like to see 'Spacehulk' (specifically Vengeance of the Blood Angels) done…
bloody hell you weren't kidding Ro- just seen it for myself :( Is the ban on creative mode permanent? btw found a mine system around near my base (the big sandstone building near spawn village)- it seems to connect up to the other chasm which is beside the village. I think a couple of players might have gone through it…
"Video game systems aren't being designed to be conducive to development, creativity, or content. They're being designed to be cheaper for manufacturing. If movie cameras were made that way, you'd have a rebellion in Hollywood. But this isn't Hollywood and it isn't a movie camera; it's a videogame system and the public…