Thanks for the info. I assume clip == cutout. I don't remember if baking cutout works in max, will check it. I would need alpha transparency tho because i want gradients. A separate pass won't work. Yeah Eric, i already use a flattened mesh.
As Eric said, you need to hire someone. Also, two weeks before release is not the time to be optimizing. Making any changes to the game 2 weeks before release is extremely risky and always creates bugs. All of the optimizations that need to be made must be tested on device and regressed.
Hey Eric, thanks for the reply. I ended up asking for the blender file so I could export to FBX which gave slightly better results. The model was for a client who needed it UV mapped so he could texture it; not sure on what the end-purpose was.
I think you've mis-understood me Eric, glaive mentions recreating the props because he didn't have adequate space in the UVs for padding. The method I mentioned is a trick to scale all the UV shells at once to allow room for padding. It's not a method to use for padding!
Thanks Eric, that DX grabber thing is pretty awesome. I'm guessing I'm late to the party on that one but it should come in very handy. There's been a lot of moments playing a game when I've thought 'I'd love to see how that was made/textured'. Right, back to work!
If you're using UE4 you can do what Eric suggested by simply selecting a mesh in the content browser (that you want) and the one in the level(that you want to replace), clicking the arrow under Static Mesh in the details panel, and swapping out any static mesh for another.
@Ramseus Yeah I wish i could spare the time to do a HP to LP bake. Maybe something similar to this? is there a particular way you go about it? @Cube Republic That's a good idea, I'll probably do that! thanks!@Eric Chadwick i'll post an update this evening.
@Eric Chadwick As much I respect you as the admin over the years and being helpful and nice... that title change isn't making the member MITVIZ look good. So in my honest opinion, I think that wasn't necessary though. :/ Just a normal title change, and that's it, will you?
Thanks Eric! That would be a good question actually, i might mention that in someway being a weakness on the survey in my essay. Yea no worries, i think survey monkey has an option to share the results as well so i may post all the survey responses as well
Thnaks Eric. I managed to clean it up relatively painlessly. I wonder, what is the best way to create these maps? In Max, Xnormal or CB? I`m assuming Xnormal in this case, while CB is better for environment stuff? Please correct me if I`m wrong.