I started with the blockout of the proportions and I have my skeleton on a separate layer. I must say that this little bastard helps me a lot to see tricky shapes :D
Thanks for the comments, I'll remove the tris :) . Man, I'm soo lost haha. Should I make the blockout with brushes? What is the workflow? Thank you for your help. :thumbup:
Fixed a couple of small issues, worked more on the graybox/whitebox/blockout/blockin! whatever it's called nowadays! still playing around with scale to get where i want to get!
Looking really sweet. Blockout looks almost identical to the concept. I'm fairly new so no experienced critique from me but it's inspiring and it kind of teaches me too. :D
Off to a good start. Pump could probably be thicker This thing has tons of parts schematics on google, you might already have them but if not they're real helpful for blockouts.
Started adding extra material setups (unique wood plank floor for the decks), some functionality to the terrain setup, decals, and the first few overgrowth assets. Plus chimney blockouts.
I love this concept! Really good breakout and blockout so far. You have good references, but maybe you could look for more. Good luck with that! Subscribed to the thread :)
jStins, hz3y, Thanks. I asked the artist and he said that it is ok :) poopsterspappy, WOW! lots of useful reading in there. Thank you! :D Grubber, thank you. :thumbup: Blockout?