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Re: Brand new documentary about Astroneer and the people involved in creating it
Reply by
Skamberin
·
Mar 2019
·
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3D Art Showcase & Critiques
Loved this. Great game, great team, great talent all around. RIP Paul, you continue to inspire.
Re: Temple Angkor Wat
Reply by
Grey
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Mar 2011
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3D Art Showcase & Critiques
Really liking the change in lighting dtschultz. So glad that youve continued working on this! btw...no idea about the vignetting.
Re: Fox's Workshop Thread
Reply by
Snowstorm
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Dec 2013
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Dota 2
Glad you're continuing to do concepts alongside your 3d stuff! Really like the dk and ta sets.
3 results
Re: Getting weird lighting errors in my level
Reply by
sziada
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Jan 2013
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Unreal Engine
you have been a massive help man, can't thank you enough now I can continue on :)
Re: Sketchbook: Patrick van Rooijen
Reply by
TheDarkKnight
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Jan 2013
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Digital Sketchbooks
Finally have some time to continue working on this. Started retopo-ing the cowl, practicing some hardsurface stuff.
Re: Renzell's Animation Sketch Book.
Reply by
ZoeLogiiK
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Dec 2017
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Animation Showcase & Critiques
Mei Overwatch Cinematic Dropped: The Merry Rig gave me too much trouble and lost motivation to continue.
Re: Polypaint Problem in Zbrush 4
Reply by
Twister3
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Oct 2011
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Technical Talk
Cool, thank you for the helpful tips! I will keep them in mind when I continue working on the model.
2 results
Re: Elf WIP UE4
Reply by
ysalex
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Oct 2018
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3D Art Showcase & Critiques
Hair is finished, or at least in a mostly finished state, might do some more tweaking as I continue to work.
2 results
Re: Oberon Alberich
Reply by
darkhemic
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Nov 2016
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3D Art Showcase & Critiques
Created a material to just to show some variation and wear on help show the details as I continue working on the sculpt.
Re: Zbrush 2018 split to parts not working?
Reply by
Benjammin
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Oct 2018
·
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Technical Talk
There's always the "old" way: run auto polygroups, which will group things based on mesh continuity, then split by groups.
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