I've been working for about 3-4 years with a manual chamfer workflow and the last 2 years with opensubd, so here are my pros and cons: opensubd (or similar): pros: - cleaner basemesh, much easier to make tweaks and changes (no redoing support loops) - cleaner subdivided mesh, much better for sculpting since faces are…
Adaministrator's Workshop Nothing here Adaministrator's Concepts WIP (or abandoned) Clockwerk set Misc. weapon's In Progress items Hope to get some feedback!
I'm back again looking to collaborate with a 3D modeller on items. Here's my recent revamp on a Queen of Pain set that I am looking for a modeller for!
Not sure if this is "New" or not, but it is the first I have heard of it. http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=20307823&linkID=9240617
Hi again, Here are few videos showing some of the mechanics that the players will find in The Mobius Machine: -Climbing Axe One of the first items you get in "The Mobius Machine" is the Climbing Axe: climb, slide, flight; while hanging from the rock wall https://youtu.be/Rr8Z9Y5OHws -World Exploration In The Mobius Machine…
Heres a detailed list of 801 changes. Modeling Snapping: Completely overhauled snapping offers simplified workflow and consolidated feature set. UDIM Workflow: New UDIM support for more easily working with multiple UV tiles. Shatter Command: New tool for dicing up and destroying any model into many small individual pieces.…