I would dare to say that narrative and characterisation hasn't improved at all since the NES era ;) . Unless we are talking about point-and-click adventures, but then again they hardly belong to the mainstream gaming. Graphics could be better. But, it's perfectly understandable, considering that creating exclusives is no…
some more FAQs to questions I've been getting: - remote work isn't really possible, sorry... you will have to live near NYC / commute regularly to Downtown Brooklyn... but again, relocation assistance / moving fees / housing assistance is available depending on your situation - if you're in the NYC area and can't commit to…
decided to try something new an do some 30 sec gestures. Would like to do more of them at a later date. Also, used a different brush, which was part of a brush set I found over on CGHub.
Sorry guys gonna have to pull out due to work and life commitments I will post any other updates on another thread as I like my designs and want to finish at a later date good luck everyone ;) !!!
Super freaking cool man. I really wanted to apply but I have a lot on my plate including a move later this year so I had to pass, I hope you do another one afterwards!
I made a mistake there, yea. I just scaled one end of the plates and got some stretching ;P I'll just not include that shot on the site! Or, I'll fix it later on :) Not that hard after all. Thanks Jackd Up :)
Yeah, old reg dates from our older accounts would be cool. Also, the star rating system has gotten out of hand. I like the idea of star rated threads and have a suggestion. It should be limited to 4 or 5 stars only. The only way to for a thread to get a 4 or 5 stars would be by a minimum number of votes, say 10 or 15. That…
Just Google their names. They have blogs and regularly give talks. Sorry, but yes, Brigador has terrible art. For example: The lighting is bizarre. The palette is really non-existant, random colours everywhere. No shape grammar for architecture, totally random. Texture scales are wrong. Detail levels inconsistent. The…
Great start. I do believe your allocating polys to things that don't need as much as they have. For example the screws and the barrel. This could be spent on some of idk.... Lens flair.... Good work mate, catch ya later.
Trying out a few things on my Rotting/Swamp Wood set for Treant. Still a wip, i'll add some other angles at a later date. hit me up on steam or send me a pm if you're interested.