3D Modeler / Texture Artist Needed at Bohemia Interactive Simulations http://www.bisimulations.com/ Location: Prague, Czech Republic Department: Development Bohemia Interactive Simulations (BISimulations) is the leading developer of game-based, 3D simulation and training software. Used by military and commercial industries…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a User Interface (UI) Designer to join our Toronto team. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and…
jesus, nice stuff. I dig the environment The angel is very monochromtic though. Hmm, no eveything is very monochromtaic. aybe try to use some contrasting colors to give it a more attreactive touch.
Well it's Finals month :( people are busy with their own project. I loved her hair and face so pretty <3 (well everything is pretty but those hairs attrack my eyes so much haha !
This is crazy. 50% of her time spent looking for clients? Forget that freelancers typically work more than 8 hours a day, some of them a lot longer - she's spending 16-20/hrs a day to make it as a freelancer between clients and looking for clients? Honestly I think a much better use of that time is spending it on the…
OK, first there's no problem when you have a good attitude. Because persons who truly have it going positive don't attract negative attention. Yet if they do, and if they do. Your positivity will be recognized and acknowledged in the moment. Because it will be clear that's who you are, and what you like surrounding…
Update! Complete belt. Add folds on pants, create model of sword. I reworked folds 4-5 times, because don't really sensed gravity, volume and textile material. But with each new attempt i feel it better. This good study for me. Sword modeled in max, after splitting on subtools, some parts converted to dynamesh. Also like a…
Haha yeah it's true. This one actually didn't start out as another personal project, it's actually the model and texture from a (realtime) art test that I did (and I guess didn't get the job for), and I decided that I wanted to do a vray breakdown of it where I would eventually put the vray scene, the shader and the model…
Do you feel like you could talk to your parents into supporting you a bit longer even without a job ? One way around this would be to start a game art education to convince them that you're doing something useful and this is a whole other debate. But you'd be eligible for an internship that way. Or joining a modding team…