I'm stuck, not sure how to do this properly.(body/shoulder/neck area) I'm trying to get decent shoulders and and have proper edgeflow and have everything lead into nice neck. So any advice/help good or bad will do i posted couple of screen shots down there thx in advance. :poly141: <--front <---back <---side <--perspective…
1) Nurms subdivision toggle only exists in editable poly objects, it isn't in the "edit poly modifier". Depending on what you're doing you might build a stack that has you doing geometry edits far above the base object. 2) If you need to collapse your stack and turbosmooth is on top you can use "collapse to" command,…
So we had to move to 2013 at work and one of the issues we've encountered is a really slow stack collapse. It's beginning to bug me now :poly127: We're on the latest product update, does anyone know of a fix or workaround to this?
Hey guys, i'm working on a concept from Oleg L. Whe're im trying to get as close to his concept as possible. But i'm stuck on how i could to the Ground go up like in the concept, any tips?
Stacking is a game Double Fine just made, it's on XBLA. A puzzle solving game involving matroyshka dolls. You find solutions by taking control of (stacking into) different dolls and using their special ability. Sound clip is from No One Lives Forever 2. A FPS parodying the 1960s spy action genre, Starring Cate Archer.
you tried ticking that right? Ah, you did basically you want to eliminate as many variables as possible - if you stick a constant 1.0 into Landscape Grass and it generates grass then you know the issue lies in one of your masks. if it does not generate grass then you know something more sinister is wrong. fwiw..…
Hi,Guys, I've did this action for Photoshop for stacking layers on top of each other, and thought that someone might find it useful here at polycount... Here http://vimeo.com/13713886 is a demo how it works, basically it aligns one layer to another regardless of their position and size (it doesn't work with rotation…
Hey there, There's a game design job I'm applying for (I have 4 years experience) and it'll be transitioning from a salaried job to freelance / hourly. In the first stage call with HR I was asked what my hourly rate would be. On the application, I put £18 which was £35,000 salaried but on the call I found out it would be…
Revenue =/ stock price. As knight says, it looks steady and healthy. To be honest, a 30% drop in revenue seems to be par for the course over the last quarter. Almost everyone is reporting a drop in sales/revenue of around that amount. However investor confidence is still high it appears, since the stock has been rising…
Hi, I was creating a few low poly book cases. And I need a few (if possible free) textures of book stacks for my models. I have found some 3ds max plugins and script links like "book scatter" and "bookmanager" etc. But none of them are ideal for low poly models. Also they generate models, not textures. If anyone knows any…