Haven't posted an update in a little while, so I'm sharing the low poly of the jacket, UVs, bakes, and textures. Once the mentorship is finished, I'll go back and work on the rest of the outfit. But currently, I'm working on a character portfolio piece. :)
For screen-sharing, is there a way to output at a different (smaller) resolution than your viewing resolution? (Also, is it possible to do this with Google Hangouts? My monitor is 52" and as a resolution of 3840 x 2160. When I screen-share with google-hangouts: with my current resolution, my screen will not be readable for…
I've been reading through the UDK forums and noticed a lot of people were complaining about the lack of content included with it (ungratefuls). Anyway, in an attempt to help out my fellow programmers and non artistic folk, I've decided to share my hi poly bits so people could use them for baking low poly models. Anyone…
Thanks so much for the feedback and encouragement. dlver - the lighting is def something I am not spending enough time thinking about - and this needs to be considered more as it will help in more ways than one. Thank you much for the ref and ideas you shared :) Here are some updates and things I have been working on -…
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: Create a photorealistic model of a pest beetle. Use the main reference for modeling:…
A friend of mine asked if I could share some reference images of a 5.56 caliber PMAG, and seeing I already had the photos uploaded I thought I'd share them here in case anyone else might find them useful: http://imgur.com/a/eDqSG If this isn't the best subforum to post this to, feel free to move it.
Hello everybody ! I begin a new collection of skins based on a digital painting of a shark in the real/cartoon style.* The painting was done with Photoshop. * The projection was done with 3D-Coat. * And some adjustments with Photoshop. * I use C4D for some illustrations too. Here is the a the beast: Today I've posted a…
Project Name: Birth of Death Genre: Adventure/Story Engine: Unreal Engine Art/Style: Stylized (like No Mans Sky/ Journey) General Description: I am a Game Designer, Programmer and the Creative Director for this project. I really love games which are telling a story. After long brainstorming, there was the idea to create…
Project Name: Birth of DeathGenre: Adventure/StoryEngine: Unreal EngineArt/Style: Stylized (like No Mans Sky/ Journey) General Description:I am a Game Designer, Programmer and the Creative Director for this project. I really love games which are telling a story. After long brainstorming, there was the idea to create Birth…